Every Ghost Recon Game, Ranked According To Metacritic
Ghost Recon is a series that has been going on for quite a while. Here's a ranking of every one out there, according to Metacritic.
- Ubisoft's Ghost Recon franchise combines elements from various genres to create experimental wonders, providing both tactical gameplay and fast-paced action.
- The franchise's constantly changing formula results in hit-or-miss success on Metacritic with each installment, with some games receiving low scores due to repetitive gameplay and unintelligent AI.
- The highest-rated Ghost Recon game is Advanced Warfighter, praised for its integrated RTS elements and tactical gameplay, while other games in the franchise, such as Breakpoint, receive lower scores due to unclear direction and mixed user reviews.
Ubisoft's Ghost Recon franchise contains some of the best games the developer has rolled out. Aside from their successful Assassin's Creed and Far Cry series, Ghost Recon is up there with those two. The series incorporates elements from other genres such as RTS, RPG, Arcade, and recently, open-world into their otherwise tactical shooters to create experimental wonders .
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The franchise's games are known to be grueling methodical shooters that still accommodate gamers' desire for fast-paced action. However, the constantly changing formula of the franchise results in hit-or-miss success on Metacritic with every installment. This list will answer which are the best Ghost Recon games, according to critics, along with the worst.
Updated October 24, 2023 by Mark Sammut: The specifications of each Ghost Recon game have been added to the article, including their platforms and release dates.
15 Tom Clancy's Ghost Recon (2010) – 46
Tom clancy's ghost recon (2010).
Just because Tom Clancy 's Ghost Recon has been a cornerstone of the action genre doesn't mean that the franchise hasn't thrown up a few disasters along the way.
Tom Clancy's Ghost Recon (2010) was released on the Nintendo Wii and attempted to utilize the Wii's motion controls to provide the most immersive Ghost Recon game yet. To be fair to Next Level Games, the motion controls were solid; but the game was let down by its repetitive gameplay and unintelligent A.I.
14 Tom Clancy's Ghost Recon: Predator – 54
Tom clancy's ghost recon predator.
Released the same year as the aforementioned Nintendo Wii game, Tom Clancy's Ghost Recon: Predator hit stores in October exclusively on the PSP. The game's key selling point was that it allowed players to switch between any of the squad's three soldiers.
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Similar to the Wii game, Ghost Recon: Predator suffers from being too one-dimensional, with little emphasis on what makes the series so unique; its tactical and methodical gameplay. Another similarity is the lackluster A.I. which is more than enough of a reason for even the most die-hard Ghost Recon fan to skip this entry.
13 Tom Clancy's Ghost Recon: Breakpoint – 62
Ghost recon: breakpoint.
Ghost Recon Breakpoint is the latest game in the Ghost Recon franchise. Following the events of Wildlands, the story focuses on callsign Nomad. Together with what's left of his team, he aims to take out opportunist Cole D. Walker-- a former ghost who overrode Auroa's advanced technology for his own abuses.
Aside from the open-world tactical shooter elements, the game also has RPG mechanics with different classes to choose from. Also, it has an Immersive Mode option that removes the hud and increases realism, bringing this game back to its tactical roots. Though it is fun, the direction the game wants to go to seems unclear. This earns it a low Metascore and a user score of only 2.5.
12 Tom Clancy's Ghost Recon: Wildlands – 76
Tom clancy's ghost recon wildlands.
Ghost Recon Wildlands is the first open-world game in the franchise. This allows for various non-linear approaches to the story and side content, such as taking out convoys and enemy compounds. The game follows Nomad and his team of ghosts as they are deployed to Bolivia to dismantle the global-scale cocaine production and liberate the people.
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The vast world, together with the tactical nature of the game, gives players heightened freedom that adds to the ghost experience. While not considered one of the best entries in the franchise, Wildlands is generally superior to its successor, Breakpoint .
11 Tom Clancy's Ghost Recon: Jungle Storm – 70
Tom clancy's ghost recon: jungle storm.
Released in 2004 on the PlayStation 2, Tom Clancy's Ghost Recon: Jungle Storm is an expansion of the original Ghost Recon. The game is best remembered for offering online multiplayer for the first time in the series.
Jungle Storm 's lackluster score predominantly comes from the fact that it was the final of three expansions to the game, and players were growing tired of waiting for Ghost Recon 2 . Despite making only minimal changes from the other expansions, the game provided an enjoyable experience that will have greatly appealed to die-hard fans of the series.
10 Tom Clancy's Ghost Recon Phantoms – 70
Tom clancy's ghost recon phantoms.
Ghost Recon Phantoms was a fast-paced multiplayer game with some tactical elements. Similar to today's Rainbow Six: Siege , the game featured tons of variability with high-tech equipment and abilities in the game. From shields to intel grenades to optic camo, this game had enough tools to create different sorts of strategies and plays.
There were three classes in the game: assault, recon, and support, each with its own tools and usability. As fun and promising as Phantoms was, Ubisoft, unfortunately, shut down the servers due to a steady decline in users.
9 Tom Clancy's Ghost Recon: Future Soldier – 71
Tom clancy's ghost recon future soldier.
Ghost Recon: Future Soldier takes place in 2024, where military gear has shown significant improvements. The plot follows the squad under the callsign''Hunte'' through a series of international missions to dismantle the system from within. Future Soldier features a third-person cover-to-cover mechanic for a tactical approach to engagements.
The game also gives the players futuristic tools such as intel grenades to tag enemies behind cover. The user score for Future Soldier, however, is just 5.1. Lower than some of the previous entries on this list.
8 Tom Clancy's Ghost Recon: Shadow Wars – 77
Tom clancy's ghost recon: shadow wars.
Tom Clancy's Ghost Recon: Shadow Wars was released on the Nintendo 3DS in 2011 and compensated for the handheld console's limited hardware by offering players a complete change of genre from the norm.
The change of genre was an ambitious but welcome choice, as the turn-based tactics game provided a solid XCOM -like experience. Shadow Wars certainly didn't reach the heights of the XCOM franchise's most critically acclaimed entries, but it did provide an enjoyable campaign with decent tactical gameplay that will appeal to fans of both the Ghost Recon series and the turn-based tactics genre .
7 Tom Clancy's Ghost Recon – 80
Tom clancy's ghost recon.
Developed in 2001, Tom Clancy's Ghost Recon is the first Ghost Recon game ever made. This game is the most tactically unforgiving out of all the games in the franchise. A six-man squadron can be built from four available classes to choose from. Players have the ability to command their AI companions by tagging the path they should take.
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They are also given the function to alternate between who to control, giving them the role of both an on-the-ground soldier and a commander. Ghost Recon incorporated RTS elements into a tactical shooter to create one solid formula that soon became the heart of what the franchise would be.
6 Tom Clancy's Ghost Recon 2 – 80
Tom clancy's ghost recon 2.
Ghost Recon 2 is a console-exclusive game that improves on the previous Ghost Recon. Having modified in some areas, it didn't stray too far from its core mechanics. Releasing three years after the first game, this game upgraded its graphics and also humanized the characters more through dialogue interactions and cutscenes.
There are also some gameplay changes, such as the players' control being limited only to squadron leader Scott Mitchell, as opposed to the previous game allowing the player to alternately take control of multiple units. The players, however, may still command their squadron as they please. These improvements resulted in a higher User Score of 8.7.
5 Tom Clancy's Ghost Recon: Island Thunder – 82
Tom clancy's ghost recon: island thunder.
The Island Thunder expansion of Ghost Recon features a single-player campaign taking place in Cuba after the death of Fidel Castro. When democracy is threatened by the communist parties with violence, it's up to the special ops ghosts to dismantle their system and restore freedom to the people.
The expansion also features jungle maps that encourage players to approach the foliage-ridden environment with caution. Despite its decent Metascore, Island Thunder only has a User Score of 6.7. A bit higher than that of Wildlands.
4 Tom Clancy's Ghost Recon: Desert Siege – 82
Tom clancy's ghost recon: desert siege.
Another expansion of the original Ghost Recon , Red Strom Entertainment's Tom Clancy's Ghost Recon: Desert Siege, takes players to East Africa and tasks a team of U.S. Army Green Berets with intervening in a war between Ethiopia and Eritrea.
In contrast to the aforementioned Jungle Storm, which was likely docked points for being an unwanted third expansion, Desert Siege' s Metascore is helped by it being the first expansion and consequently still feeling fresh.
3 Tom Clancy's Ghost Recon 2: Summit Strike – 84
Tom clancy's ghost recon 2: summit strike.
Released in 2005, Summit Strike is a Ghost Recon 2 expansion that introduces new multiplayer modes, improved mechanics, and an additional story mode. The story revolves around Scott Mitchell and his team's pursuits in capturing Pakistani terrorist and arms dealer Asad Rehil-- a notorious threat to global welfare.
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The expansion also made missions harder and more challenging . This deepens the tactical elements of the game. The expansion features snowy environments, plus the option to re-do the missions in solo mode. This game has a solid User Score of 7.
2 Tom Clancy's Ghost Recon Advanced Warfighter 2 – 86
Tom clancy's ghost recon advanced warfighter 2.
Released in 2007, Advanced Warfighter 2 takes place in Mexico. A year after the events of Advanced Warfighter. Players take control of ghost leader Scott Mitchell as he leads his team through various missions. Players can see the bodycam feed of their squadmates, allowing for more effective reconnaissance.
They also have control of advanced military equipment such as a UAV that they can use to gather intel on enemy locations. On top of that, the command system is more fluently integrated with combat . Though this Xbox version of the game has an impressive Metascore with a User Rating of 7.7, the PC version is only rated 76. As for the PS3 version, 84.
1 Tom Clancy's Ghost Recon Advanced Warfighter – 90
Tom clancy's ghost recon advanced warfighter.
Developed in 2006, the Xbox version of Advanced Warfighter is the highest Metascore a Ghost Recon game has achieved. The game takes place after the events of Ghost Recon 2: Summit Strike. Scott Mitchell and his band of ghosts engage in a series of missions to protect and preserve the alliance of the US and Mexico.
Players once again take control of Scott as they lead their team by giving out orders. The integrated RTS elements of Advanced Warfighter, together with its tactical gameplay, encourage players to be methodical with their approach. Despite being the highest Metacritic-rated Ghost Recon game, that praise extends only to the Xbox 360 and, to a lesser extent, PC versions. In comparison, the PS2 release is only 44, while the Xbox iteration sits at 66. Still, many agree that, even to this day, Advanced Warfighter is the best Ghost Recon game .
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Best Ghost Recon Games as Ranked by Fans
website maker Ghost Recon, the franchise by Ubisoft, has been and gone and then returned again as one of the most popular franchises in gaming, just in general. There are currently 16 games with a 17th scheduled for release some time in 2022 (Ghost Recon: Frontline). The tactical shooters popularity tends to go up and down quite frequently but while it’s true it does have a rather large following, it’s popularity never quite measures up to some of the other shooters available, like Call of Duty or Battlefield.
But given the franchise has been running since the early 2000s, 2001 to be exact with the first iteration of Tom Clancy’s Ghost Recon, now is as good a time as any to take a look at the top 5 ranked games in the Ghost Recon franchise, according to the fans. Today we’ll be looking at the highest rated BY USERS on metacritic.
The evolution of Ghost Recon games, from 2001 up until 2020 Source: YouTube
(According to User Score on Metacritic)
Tom Clancy’s Ghost Recon: Advanced Warfighter
Tom clancy’s ghost recon: advanced warfighter 2, tom clancy’s ghost recon.
- Tom Clancy’s Ghost Recon: 2 Summit Strike
Tom Clancy’s Ghost Recon: Future Soldier
Advanced Warfighter released in March 2006 for the Xbox 360. Critics loved it, giving it 90/100 on metacritic. Critics liked it to the point where most critics actually say this is the best Ghost Recon game of all time, in fact, GamesRadar actually gave this one a straight 100. But when it comes to user score, it doesn’t necessarily get the same praise. An average score of 7.9/10, with 232 ratings. Mostly positive as you can see. This game is revered for it’s visuals (at the time), freedom of choice when it comes to beating the game, by which I mean you can complete objectives in multiple ways as well as a TOP TIER story.
I guess, much to the surprise of absolutely nobody, the next best title in the Ghost Recon franchise according to you, the players, is Advanced Warfighter 2. The reason being that this title picks up where the previous game left off, set the year following Advanced Warfighter (2014), again renowned for its story and visuals, as well as it having very smooth gameplay and solid multiplayer for its time, it’s little wonder this game is held in such high regard. It’s a definite case of if it’s not broken don’t fix it right? Fans scored this game a 7.7/10
Up next, the original ! Released in November 2001 for the Xbox, PS2 and Gamecube, given it’s era, no online play was available here. This game was pretty well renowned among critics and fans alike, critic score being 80/100 on metacritic and fan score 7.6/10 from 79 ratings. Not bad at all. As the first of its kind it really paved the way, setting the tone for the rest of the franchise, core gameplay is solid. Graphically wonderful for the time and the big thing about all Ghost Recon games, a story that is actually gripping.
Tom Clancy’s Ghost Recon 2: Summit Strike
Interestingly, the 4th highest rated Ghost Recon “game” isn’t actually a game in and of itself, it’s an expansion pack for Ghost Recon 2, which hilariously is rated a lot higher than the actual game, 5.7 for Ghost Recon 2 and 7.0 for the expansion pack. The reason this expansion pack is so highly regarded is because it takes Ghost Recon 2, enhances it’s gameplay, brings more maps, more missions and more weapons. As well as an 11 mission single player campaign. Is it weird that an expansion pack is rated so much higher than the base game? I think so yes, but if it adds enough new content and makes enough solid changes, then more power to them!
Future Soldier is the only “modern” game in this list, by which I mean it was made in 2012. Still rather old at this point, released for the on all major platforms including at the time the PS3. This is one of the games that I personally had a lot of fun with, I spent many nights burning the midnight oil with friends playing multiplayer on this one. Fun fact, I didn’t play much multiplayer outside of maybe Runescape until I got my PS3. Then I started playing a LOT of online games, online then became a huge priority for me, so games with good multiplayer took up a lot of my time. Future Soldier was definitely one of those. It also had solid single player and again, running theme here, fantastic visuals for its time! Rated 6.9/10
Ghost Recon: Frontline
Ghost Recon: Frontline is the upcoming iteration in the Ghost Recon franchise, due to drop some time in 2020. Source: Ubisoft
So what about the upcoming game? It’s a tough one really, because fans of the series have not been happy with a lot Ubisoft have done lately with any of the Tom Clancy games. And so you wouldn’t have to check out the latest betting stats to decide that this next one being a huge hit isn’t going to be a safe bet. Especially considering early feedback from beta tests, where fans believe the developers and publishers are just cashing in on ideas that will make them more money. Which means fans will only cash out, because the game series they loved has been ruined by greed.
There is a chance critics will love it, they often have a different view of these things to fans. And whilst some people will like it, many are already making it known they do not.
That’s going to do it for me today! What are your thoughts on the Ghost Recon franchise? I have plenty of good memories playing these games, but also, I don’t see why we need so many different iterations of a franchise. Publishers and developers really need to know when to leave well enough alone, you know? Let us know what you think in our Ghost Recon forums !
The 10 best Tom Clancy games of all time
Ghost Recon, The Division, Splinter Cell - what's your favorite game from the Clancy-verse?
Picking the best Tom Clancy games is not exactly a simple process given the fact that there have been roughly three dozen games made under his moniker since the "Tom Clancy" was first stamped on a box all the way back in 1998. And that's not even counting games like 1987's The Hunt for Red October which were based on Clancy's work but didn't prominently feature his name. We're sticking to the official, "Tom Clancy's"-titled Ubisoft games for this list, however, as a line needed drawing somewhere.
With still more "Tom Clancy's"-styled video games to come from Ubisoft, several of which seem to be on the horizon for later this year, our roundup of the best Tom Clancy games might well change in the near future. For now, however, keep reading to see where some of our favorites land.
10. Tom Clancy's Endwar
Endwar made fools of us all. When voice commands were still achingly cool, Ubi dished up this strategy game from the Clancy universe that you could play entirely vocally. Obviously that was a recipe for disaster, as frustrated armchair generals all over the world started inserting increasingly strong swears into their orders when the game fudged it all up. However, underneath all that is a fine strategy game with some delightfully well-designed maps to scrap in. Reverting to pad is a far from ideal solution, but it means you get to almost enjoy one of the few RTS titles that actually worked on console. Y'know, before XCOM: Enemy Unknown showed up and everyone just conceded defeat.
9. Tom Clancy's The Division
At first, The Division feels like it's trying to do a lot of different things and not quite excelling at any of them. Then the truth dawns upon you: this is Destiny with a cover system and beanie caps. The Division makes so much more sense after that point, and if you approach it with that Destiny mindset, you're bound to have a good time: for instance, grinding through missions for loot can be a chore, but not if you bring along friends and tweak the difficulty to match your skills. The Dark Zone is by far The Division's most unique aspect, playing like a little PvP-optional DayZ right in the middle of the map. Gear balance issues aside, it's still a uniquely tense thrill to stumble on another group of agents and size them up as potential allies or enemies, knowing they're doing the same to you.
8. Tom Clancy's Ghost Recon Shadow Wars
The Nintendo 3DS is not ideally suited to the strengths of any Tom Clancy series. No fancy presentation like the best Splinter Cells, no robust networking features to truly suit Rainbow Six, and shooters in general have never felt great on Nintendo’s handhelds. Ghost Recon Shadow Wars, however, is a freak in the Tom Clancy pantheon. Rather than a slow-paced multiplayer shooter, Shadow Wars is a tactics RPG whose bite-sized skirmishes place you in taut standoffs with a handful of specialists. It handily captures both the succulent tension of a well-executed plan and the brute theatricality of full scale Ghost Recon games, but as a turn-based XCOM-alike. Those XCOM qualities come to Shadow Wars honestly too; it was the last game XCOM creator Julian Gollop turned in for Ubisoft.
7. Tom Clancy's Rainbow Six Vegas
Given the rather niche concept of R6 Vegas, it's amazing that Ubi squeezed a couple of games out of it. In fact, it's rather telling that the first of them was the best. While the setting provides the glitz and glamour, the fresh gameplay features make this feel like the first Rainbow Six title truly optimised for console. Regenerating health, a third-person view for blind-firing, and context sensitive squad commands (on the d-pad) all make for a shooty-bang-bang experience that's a little more sympathetic to the less hardcore player. While this undoubtedly softens the series' appeal for some, the whole thing is still tough and military enough to satisfy. Again, though, it was probably a poor idea to bring the second game back to the city of sin without any real improvements. Does it hold up today? Well, kinda, but shouldn't you be playing Siege instead?
6. Tom Clancy's Ghost Recon (2001)
Ok, so, the original Ghost Recon doesn't really hold up by today's standards. It's a rather slow, rather ugly game where the tactical shooting doesn't quite make up for the visual and presentation shortcomings. But back at the turn of the millennium, this was primo-PC gaming. Didn't matter that the game is half orienteering sim, half shooter - it's wonderfully 'authentic', has some excellent set-pieces, and genuinely rewards patience and smart tactical thinking. Games like Operation Flashpoint and ArmA pushed the painfully-slow military shooter to their zenith, but this was the acceptable face of indulging your spec-ops side.
5. Tom Clancy's Rainbow Six Extraction
Originally titled Tom Clancy's Rainbow Six Quarantine, this Rainbow Six Siege spin-off threw some parasitic aliens called Archæans into the tactical shooter mix. In its worst moments, the game can get repetitive, but in its best moments, it will scare the bejesus out of you. Whether you're an old-school Clancy stan or new to his world, taking down evil ETs with your friends as part of the REACT (that's Rainbow Exogenous Analysis and Containment Team, obviously) squad adds a whole new dimension to the Clancy-verse.
4. Tom Clancy's Splinter Cell Conviction
This was a new breed of sneaking when it finally appeared, battered and bruised from a troubled development cycle, in 2010. Originally pitched as Sam Fisher meets Jason Bourne, the end product wasn't quite as free-flowing and 'murder-a-man-with-a-newspaper' as promised, but the aggressive, fast-paced stealth was unlike anything seen in games. The ability to string together takedowns, increasingly terrifying the remaining grunts, in fluid motions around each self-contained stage just feels so, so good to play. Ok, the story isn't the finest in the series (despite the rather memorable scene where you forcefully attach a man's hand to a tree-stump with your combat knife), but when the action is this smooth that barely matters. And let's not forget the fantastically tense co-op mode, which climaxes in the order to terminate your buddy before they kill you.
3. Tom Clancy's Ghost Recon Wildlands
If you ever played the Mercenaries games, you remember the fun of tracking down high-value targets in secure compounds and expertly neutralizing them. Or just calling down a massive fuel-air bomb on the whole premises. Ghost Recon Wildlands backs off from the air-dropped ordnance in favor of making everything about those open-world surgical strikes sing. Teams of four (either in co-op or with AI buddies) can sneak into drug cartel facilities for silent takedowns, smash down the gates with explosives and machine guns, or do all the dirty work from a nearby hilltop with their trusty sniper rifles. If you can get a full squad together, Wildlands is some of the most fun you'll ever have in the Clancy-verse.
2. Tom Clancy's Rainbow Six Siege
While Siege received several middling reviews and attracted a smaller audience than Ubi might have hoped, time and the amazing communities that have built up around it will testify to the brilliance of this tense, intimate shooter. The core mode - Siege - is so finely tuned, the maps so economically designed, they create a game beautiful through its violent simplicity. Five versus five - one team defends, the other infiltrates. A sprinkling of gadgets and tools add flavour to what is, essentially, a battle of wits and smarts between two teams. But the absolute best thing about Siege is the potential for an epic five vs one finish, with the sole survivor on a struggling team wiping out the entire opposition force by themselves, to the sound of gasps and cheers from their spectating comrades. Those moments are the rarest of gaming gems, and they make this a precious experience, indeed.
1. Tom Clancy's Splinter Cell Chaos Theory
There are so many reasons why Chaos Theory is the best Clancy game out there. For starters, it's maximum Clancy - the plot focuses on a global shadow conflict that threatens to plunge the world into a new war. It's a dark, tense game, with enough plot twists and set-pieces to keep you gripped, and leading man Sam Fisher is more agile (despite being older) than ever, packing enough smart gadgets to give James Bond's Q sleepless nights. However, the star of the show is the Spies vs Mercs mode, which is the most sublime, taut, and thrilling multiplayer you're likely to experience. There's something so wonderfully balanced about it - the third-person perspective of the spies offsetting their relative fragility, while the lethality of the mercs feels sensibly restrained by the first-person view. Spies vs Mercs is responsible for more gasps, fist-pumps, and liters of sweat shed per game than any other online experience. Fact. Ish. Sadly, the game's delightful visuals have aged a little, and Spies vs Mercs can no longer be played on console (the servers have been switched off), but this remains the high-watermark for all Clancy games to date.
There's a The Division movie coming too, so check out all the upcoming video game movies for 2022 and beyond.
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The Best Tom Clancy Games, Ranked
Posted: January 9, 2024 | Last updated: January 9, 2024
- Ubisoft's Tom Clancy games have become iconic, with series like Rainbow Six , Ghost Recon , and Splinter Cell .
- The Tom Clancy games offer variety in terms of artistic expression, combat mechanics, and story.
- Exciting developments are on the way for the Tom Clancy series, including a Splinter Cell remake and new additions to The Division .
Ubisoft has been making games under the Tom Clancy moniker since the 1990s, which has led to a multitude of iconic series including Rainbow Six , Ghost Recon , and Splinter Cell . The initial inspiration for most of the Tom Clancy games is taken from books, including some written under the pseudonym David Micheals.
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There are a ton of different incredible games under the Tom Clancy umbrella, but also a few mediocre titles in the mid to late 2010s. Despite this, it is pretty apparent that most of the Tom Clancy games are remarkable. Be it the Ghost Recon games, or the infamous Splinter Cell games that players always want more of, there’s a lot of variety in these titles in terms of artistic expression, combat mechanics, and story.
Updated on January 8, 2024, by Musaab Ahmed: Under Ubisoft's umbrella, the Tom Clancy series of video games has become a household name. Whilst there hasn't been a ton of new Tom Clancy games recently, 2024 and beyond promises to be an exciting time for fans of the moniker. There are plans for a remake of the original Splinter Cell game and two new additions to The Division series are in the works too; a new mobile game, and a free-to-play version for most platforms. With these major developments in mind, now is the best time to revisit a comprehensive ranking of the best Tom Clancy games out there.
Tom Clancy’s EndWar
Metascore: 77, tom clancy's endwar.
EndWar is one of the most unique Tom Clancy games out there. It’s a real-time strategy game with integrated voice decisions. Players can use their voices to command their forces and take certain actions. While it’s pretty hit or miss, it stands out as a cool and innovative mechanic.
The gameplay in Tom Clancy's EndWar is solid and features a basic rock/paper/scissor and develop armies premise. The story is set around World War 3 and the fallout of a nuclear attack on Saudi Arabia. It’s a fun game, albeit a little simple. It remains to be seen if it ever gets a sequel.
Tom Clancy's The Division
Metascore: 80, tom clancys the division.
The Division was an extremely ambitious title. It met most expectations, but it did have a few disappointing aspects. The gunplay was a little basic, and there was a stark lack of big in-game events like most other games of the sort.
Despite these shortcomings, The Division was a solid part RPG, part shooting game with bits of MMO and multiplayer co-op sprinkled in. It was a unique game with an interesting setting. The Division had different zones for PvP and PvE, tons of looting, and a dynamic weather system. All of these aspects made it a fun and immersive game. What really stood out, however, was the team or party-centric themes it had, which made playing together with friends or in a voice party very engaging. The sequel built on the game's strengths, with a third game seemingly on the way .
Splinter Cell: Conviction
Metascore:85, tom clancy's splinter cell: conviction.
Splinter Cell: Conviction is one of the more underrated Tom Clancy games. Conviction isn't as pure a stealth game as some others in the series, but it balances stealth with combat and other gameplay features really well. The gun-play feels very slick and the new interrogation feature was very well received. On top of the polished and cohesive gameplay, this game lets players play with each other in different multiplayer modes involving competitions around stealth and combat.
Conviction also follows Sam Fischer's missions around Washington DC, as he tackles espionage and fights to protect the President of the United States from an assassination attempt. Conviction pushed the limits of a stealth game, it made the combat more intuitive and the game more accessible whilst retaining the Splinter Cell identity, pushing forward the narrative and keeping fans engaged. Overall, it is an impressive game and worth a playthrough.
Tom Clancy's Ghost Recon Wildlands
Ghost Recon Wildlands is a tactical third-person shooter where players take control of a squad of four members of a Ghost Recon team. The game is set in Bolivia and features the player's squad slowly defeating different members of a huge drug cartel, liberating their territory through quests and battles, and eventually dismantling the entire operation. The game features a rich and diverse environment, tons of different weapons and attachments, and a traversal system. Using vehicles is quite fun as well.
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Players have a variety of ways to approach any given mission, be it stealth, using their teammates effectively, or just blowing everything up. Additionally, the graphics are pretty great, and the progression isn’t linear. Players can choose which cartel boss to deal with. While the story is fairly cookie-cutter, overall, Wildlands is a fun game with tons of different co-op shenanigans available.
Tom Clancy's Rainbow Six Vegas
Metascore: 88, tom clancy's rainbow six: vegas.
Tom Clancy's Rainbow Six Vegas is nearly twenty years old now, but it still holds up as a genre-defining first-person shooter. It introduced some of the franchise staples, such as the different field of view for corner fire, the player health bar regeneration out of combat, and the pivot in gameplay style. Rainbow Six Vegas made enemies a lot more difficult to kill, not only was this unique in fps games, it sets the franchise apart to this date. The gun-play felt challenging and rewarding, and the customization was great for its time.
This game follows the story of Logan Keller, as his team hunts down a terrorist leader whilst freeing hostages. The campaign wasn't too long and didn't feel like an afterthought order. Coupled with this is how well Rainbow Six Vegas worked on Xbox Live. Overall, this was a great game, and while not the best in the series in a vacuum. Its importance lies in the foundations it laid for future games in the Rainbow Six series to expand upon. The current unique multiplayer and combat can be traced back to Rainbow Six Vegas and, nearly twenty years on, it is still one of the best Tom Clancy games out there.
Tom Clancy's Rainbow Six Siege
Metascore: 73, rainbow six: siege.
Rainbow Six Siege started out with a lot of criticism and a lack of popular support. It didn’t have a ton of content or any engaging progression, despite the solid gunplay. However, the game was supported by the developers for years, and it eventually became one of the biggest online shooting games of the decade. It is still popular to this date and stands proudly in a storied game series .
Siege is a competitive tactical shooter game based entirely on PvP combat. The game features multiple rounds, with each being only a couple of minutes long. The game focuses heavily on strategy, communication, and taking advantage of surroundings. It has very good core mechanics, the central gameplay loop is really fun, and the game feels rewarding, leading to its massive success.
Tom Clancy's Ghost Recon Advanced Warfighter
Advanced Warfighter is considered the epitome of tactical shooters. Players take their team through a variety of missions, be it rescues, hostage situations, or tactical attacks on military strongholds. The game features a ton of different guns, and they all feel fun to use. Advanced Warfighter isn’t an easy game either ; players can't heal during missions and bullets actually do deal damage.
Whilst the story isn’t anything special, the quality of gameplay is incredible. The enemy A.I. is impressive, and missions are well-designed and thought out. Moreover, there’s tons of variety in terms of combat and how to approach an objective. All in all, this is a very solid game with barely any flaws.
Tom Clancy's Splinter Cell: Chaos Theory
The Splinter Cell series is the crown jewel of the Tom Clancy moniker to this date. Despite the lack of new releases, it still stands out as one of Ubisoft’s most successful and critically acclaimed franchises ever . Almost every game in the franchise is great, but Splinter Cell: Chaos Theory is easily the best game in the franchise and one of the best in the genre.
The Best Ubisoft Games Ever, Ranked
Chaos Theory is a stealth game, featuring some degree of close-quarters combat as well. In this title, players take control of Sam Fischer as he navigates through drama, espionage, and a looming global conflict. The narrative is exciting and well-written; it doesn’t feel like a formality at all. Overall, this game has some of the best stealth gameplay out there, with slick mechanics, solid enemy A.I., and unique missions with a lot of creativity on display.
MORE: Best Open-World Stealth Games, Ranked
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Top 10 Best Ghost Recon Games, Ranked
10. Ghost Recon Predator
Released on the PSP, Ghost Recon Predator isn’t the worst game. It has good gameplay and it’s a great way to pass the time but it isn’t particularly memorable within the Ghost Recon circle. Being released on the PSP probably didn’t do it any favors to reach a broad audience either.
Also, the graphics could have honestly been a lot better. Games like God of War: Ghosts of Sparta and Kingdom Hearts Birth By Sleep came out around the same time and they looked a thousand times better.
Ghost Recon Predator could have been planned a little better to be a great handheld game but it just doesn’t compare to the rest of the games in the Ghost Recon series.
9. Ghost Recon 2
Coming out in the jolly good year of 2004, Ghost Recon 2 was the first of the Ghost Recon games to be played in third-person. Back in the day that wasn’t as common as it is now.
The game is held back by the 2004 hardware it’s running on, giving players clunky movements, hard to follow controls, and a bumpy gameplay experience.
Your player character also frequently gets in the way whenever you want to do anything which is a personal frustration of mine.
Ghost Recon 2 is now more a good nostalgic trip over being a game someone is just randomly willing to replay. You can still have some great times within the game but its gameplay mechanics hinder that a little bit.
8. Ghost Recon (2010)
Probably one of the least memorable games in the series, Ghost Recon (2010) was released for the Wii nine years ago.
Despite being a first-person shooter on the Wii, the game actually has some solid gameplay that doesn’t really clash with the console’s particular mechanics.
For this game, the nostalgia doesn’t cover over its bad parts and instead reminds those of us who played it back in the day of it being a surprisingly pleasant experience.
Even though every character liked yelling in that game for some reason.
7. Ghost Recon Breakpoint
The newest and freshly released game in the series, Ghost Recon: Breakpoint continues Wildlands’ success with more action and gameplay. However, you’ve probably noticed that Wildlands has yet to appear, meaning it beat out Breakpoint as a better game.
Breakpoint isn’t bad, but it doesn’t particularly improve on what Wildlands has to offer. Sequels are meant to essentially be upgrades for their predecessors and, so far, Breakpoint doesn’t really do that.
Regardless, it has exciting characters, a generally alright story, and gameplay that is pretty enjoyable. It’s a solid game but it could have been a lot better.
6. Ghost Recon: Shadow Wars
A turn-based take on the Ghost Recon series, Shadow Wars puts strategy ahead of action and excitement. It makes up for the static imagery and more or less boring visuals with surprisingly entertaining gameplay.
A lot of thought has to go into player actions and the strategy aspect of the game is never lost throughout missions and objectives.
Shadow Wars is a nice change to the Ghost Recon series and it adds a different perspective to what we had gotten used to. It shows that the premise of a game series can switch between genres.
It also doesn’t hurt that the game was made by Julian Gollop, the man who started the popular X-COM series.
5. Ghost Recon Advanced Warfighter
Ghost Recon took a different turn in the series with Advanced Warfighter by making gameplay and technology a little more futuristic than the previous games in the series. It didn’t go as far as Future Soldier but it still went more advanced. You know, with its warfare.
It’s a nice continuation of the Ghost Recon story especially for those of us fans who’ve followed Scott Mitchell from his first appearance in Ghost Recon 2.
Though, its gameplay is a little lacking in fluidity and responsiveness. It stutters more often than not and it really feels like a product of its time.
Despite that, it actually is a pretty fun game to play especially with all of the gear, weapons, and exciting missions.
4. Ghost Recon Advanced Warfighter 2
The sequel to Advanced Warfighter, Advanced Warfighter 2 beats out its predecessor on the list mostly because of the improvements and upgrades it has comparatively.
The A.I. works a lot better, gameplay is smoother, the HUD is clear and useful, and there are quite a number of vehicles and assets at your disposal throughout many of the missions.
The diversity in gameplay really makes the game stand out against many of the others on the list especially thanks to the fact that it has a story that’s easy to follow.
Overall, Advanced Warfighter 2 is a game that you should totally replay or, for some of you, play for the first time.
3. Ghost Recon Wildlands
A nice return to the original Ghost Recon style, Wildlands brings players back to a less futuristic setting in a vast and open location. You know, a wildland.
Despite having a story that is easily forgettable, Wildlands actually has a very enjoyable gameplay experience. There’s a lot to do within the game from numerous side quests, to leveling up, to gathering collectibles. You can always find something to do.
However, much of the game’s story and many of the missions become repetitive with many objectives simply being the same thing you just did but on a different side of the map.
Though, Wildlands’ gameplay does carry it through much of the mission drag. That’s why we gave the game a 3.5/5 in our review. It’s not great but it’s not terrible.
2. Ghost Recon
If this list was determined by nostalgia, the O.G. Ghost Recon would be, hands down, in the number one spot. It does get close though.
Despite having come out in 2001, Ghost Recon doesn’t show its age when replayed now. The gameplay is still unique and enjoyable with enemy and player A.I. being surprisingly advanced.
Missions were long but they never felt that way because you were always doing something whether it was surveying for enemies, completing objectives, or making sure the area was secure before moving your team up.
It is akin to a proto-X-COM with the player responsible for the actions of each member of A and B team. You can certainly become attached to these characters as well, so their possible deaths can hit you right in the heart.
1. Ghost Recon Future Soldier
This may or may not be a controversial number one entry for this list but Ghost Recon Future Soldier is a great game with fun gameplay and the least poorly-written story in the series.
Despite only having a few cutscenes in the game, they give enough insight into the personalities of the main character and of your teammates. Add in a few off-handed and witty jokes from time to time and you get a team that is more than two dimensions.
The gameplay itself is an improvement on all of the other games before it, implementing many mechanics that we also end up seeing in Wildlands and Breakpoint. There’s a diversity in the tools and technology at your disposal too, in addition to many ways to get to the objective.
Wildlands and Breakpoint are solid games with enjoyable gameplay, but Ghost Recon Future Soldier just adds a bunch more together to create a pretty great game.
About the author
Nelia runs around with a Bachelor's degree in Communications and another Bachelor's in Creative Writing because she's an overachiever. They help her do those word things good. She can do the video games good too. Playing Games Since: 1995, Favorite Genres: RPG, Action, Everything Assassin's Creed
More Stories by Nelia-Sol White
Splinter Cell: Every Game In The Series, Ranked
Tom Clancy's Splinter Cell has been captivating stealth-action fans for years but which title can be considered the best in the series so far?
Tom Clancy’s Splinter Cell was first pitched as a science fiction James Bond-style spy game with inspiration taken from the Metal Gear Solid franchise . This changed, however, with Ubisoft’s acquisition of the Tom Clancy name and what was originally a sci-fi stealth game called Drift became Tom Clancy’s Splinter Cell - a more grounded stealth game set in the real world.
The series was a huge success with six mainline titles and a PSP spin-off. Unfortunately, the last entry Splinter Cell: Blacklist underperformed in terms of sales on the Xbox 360, and the series was shelved without any sign of a new entry since 2013. It is possible that Ubisoft is waiting to tie-in a new entry with the planned movie adaption but there has been no confirmation from the studio. Thankfully, Fisher hasn't left the minds of the developers at Ubisoft and he has shown up in a variety of games worth noting.
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Updated January 28th, 2021 by Michael Llewellyn: Even though it's not the news that longtime fans have been waiting for, Sam Fisher and the Splinter Cell the series is set to return on mobile devices sometime in the future. However, in more interesting news, the Splinter Cell series seems set to make a return on VR systems and there's an animated Netflix series on its way .
It's likely a way for Ubisoft to test the waters to see if there's a renewed interest in the series. However, if the recent success of Hitman 3 is anything to go by it shows fans are once again willing to dive into hardcore stealth games. In meantime, this list has been updated with some of Sam Fisher's most recent adventures to see how they stack up to the rest of the series.
11 Splinter Cell: Essentials
Splinter Cell: Essentials was released on the PSP in 2006. Chronologically, the game takes place after Splinter Cell: Double Agent but the missions are flashbacks providing some back story for Sam Fisher.
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The flashback missions were interesting and Splinter Cell: Essentials would have benefited from a remaster on a more capable console. Unfortunately, there’s no getting away from the fact that the PSP was too underpowered and the lack of a second analog stick ruined Fisher’s trademark flexibility and freedom of movement.
10 Splinter Cell 3D
Released in 2011 for the Nintendo 3DS, Splinter Cell 3D is a port of the critically acclaimed Splinter Cell: Chaos Theory that released in 2005. In terms of visuals, the 3DS handled the port of a great looking game very well. All the missions were intact and the Sam Fisher’s tools of espionage and surprisingly open levels seemed to look at homes on Nintendo’s handheld.
Unfortunately, just like Splinter Cell: Essentials on the PSP the game’s control system was several hampered by the system’s limitations of having only one analog stick. Sam Fisher is supposed to control and feel like a super-spy stealth ninja but instead, he bumbles around awkwardly like a Dalek from the Doctor Who series.
9 Splinter Cell: Operation Watchman
Splinter Cell: Operation Watchman is a DLC episode for Ghost Recon: Wildlands . Unfortunately, players won’t get the chance to play as Sam Fisher in this episode but they do get to team up with him on a covert mission.
The DLC episode also marks the return of the original Sam Fisher voice actor Michael Ironside after he was replaced by a different actor in Splinter Cell: Blacklist. It’s easily one of the best missions in Ghost Recon but obviously, the stealth mechanics aren’t quite as polished as they are in the Splinter Cell series. That said, it's still very cool to use Fisher's iconic weaponry and goggles in the game.
8 Splinter Cell: Deep State
Sam Fisher is once again the guest star in Deep State a special 8-hour mission DLC episode for Ghost Recon: Breakpoint. In this mission, the Ghosts are tasked with helping Fisher take on swarms of drones that are blockading the island of Aurora.
RELATED: 10 Things Everyone Completely Missed In Ghost Recon: Breakpoint
He’s also tracking down a new villain called The Strategist and will remain in constant contact with Ghost Recon’s protagonist, Nomad. The mechanics are still very much a Ghost Recon game but the mission’s depth, variety of ways to tackle missions, and scope were definitely designed to please fans of the Splinter Cell series. It also marked a turning point for the game as it came several noteworthy improvements after a somewhat lackluster launch .
7 Splinter Cell: Conviction
Splinter Cell: Conviction was released in 2010 after a troubled development cycle. It was a total departure from the series hardcore approach to stealth by opting for more action shooter mechanics. The game took some inspiration from the Bourne Identity movie series by having Sam operate as a lone-wolf on a revenge mission investigating the suspicious circumstances surrounding his daughter's death.
The game did, however, introduce the mark and execute mechanic which would later find its way on to Splinter Cell: Blacklist’s easier difficulty levels. In addition, the Bourne Identity - Esque environmental attacks were fun to pull off. Despite being a solid action title the stripped-down stealth mechanics divided long-time fans.
6 Splinter Cell: Pandora Tomorrow
Splinter Cell: Pandora Tomorrow was released in 2004 and was the first sequel in the series. There were a few minor improvements to the game’s mechanics such as laser sights and quality-of-life inventory changes. The voice acting was incredible and fans of the series 24 - an obvious influence on the series - will recognize Dennis Haysbert as Irving Lambert.
In addition, the already impressive graphical effects like shadows and lighting effects also received an upgrade. It did, however, feel more linear than its predecessor and many of the missions lacked diversity in their approach.
5 Splinter Cell
The first entry in the Splinter Cell series was released in 2002. The developers cited Metal Gear Solid and Thief as major influences in the game’s development. The game was a more grounded and pure stealth experience than the Metal Gear Solid franchise it also boasted some of the best visuals on the original Xbox.
RELATED 15 Ways Splinter Cell Blows Metal Gear Solid Out Of The Water
Fisher’s movement and the ability to use the environment to his advantage by hanging from pipes for stealth takedowns. Additionally, Sam Fisher's displays of athleticism like the Jean-Claude Van Damme-style splits jump between two walls gave the player a sense of empowerment not seen in the Metal Gear series.
4 Splinter Cell: Double Agent (Xbox 360/PS3)
Splinter Cell: Double Agent was released in 2006. It featured multiple endings depending on Sam Fisher’s success rate and standing with the NSA while he’s undercover. The branching objectives have an impact on the story and the player is faced with several moral dilemmas in Fisher’s shoes.
There are actually two versions of Double Agent. The Xbox 360 version was developed by Ubisoft Shanghai and the original Xbox version was developed by Ubisoft Montreal. Fans are divided on which version is the best but both are worth playing for their differences in the story.
3 Splinter Cell: Double Agent (Xbox/Ps2)
The Xbox and PlayStation 2 version of Splinter Cell: Double: Agent was released at the same time as the graphically superior versions on the PS3 and Xbox 360. However, it was developed by the same team that worked on Splinter Cell: Chaos Theory and is widely considered to be the best of the two by the series’ fans.
Often referred to as Double Agent Version 2, it is now considered non-canon because of the events that led to Fisher going on a revenge mission in the follow-up Splinter Cell: Conviction was only included in Version 1. However, the level design in this version is far superior and the plot twists are far more effective. Additionally, the atmospheric visuals, use of shadows, character animation still hold up well today.
2 Splinter Cell: Blacklist
Splinter Cell: Blacklist was released in 2013 on the Xbox 360. The game divided fans because Ubisoft replaced the voice of Sam Fisher's Michael Ironside with a younger actor Eric Johnson. Despite this, Johnson did an admirable job with both the voice and the motion capture and mechanically, Blacklist is the most polished game in the series.
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Fans of the series could choose to play the game in its highest difficulty for a more pure Splinter Cell experience and the open-ended levels allowed freedom of choice when approaching missions. Furthermore, the game still holds up visually thanks to Xbox One X enhancement.
1 Splinter Cell: Chaos Theory
In terms of mechanics, visuals and the open-ended nature of the games levels Blacklist takes the lead but when it comes down to its narrative, Chaos Theory takes the lead. The plot was full of twists and surprises and blended elements of 24 when it was at its peak and James Bond .
The game introduced many of its iconic gameplay mechanics like the ability to choke or break the necks of his enemies when hanging upside down. Additionally, Fisher can pull enemies over ledges, use a knife in close-quarters combat, and create distractions to lure enemies away to different locations for stealth takedowns.
Next: The 10 Best Assault Rifles In Ghost Recon: Wildlands, Ranked