Ghost of Tsushima All Weapon Locations
July 16, 2020 by PowerPyx Leave a Comment
In Ghost of Tsushima you only have one melee weapon (the Sakai Katana) but can unlock some additional ranged weapons. This guide shows all weapon locations (how to get all weapons).
- Sakai Katana – Automatically obtained during the Prologue, unmissable.
- Sakai Tanto – Automatically obtained during Act 1 – Main Quest: The Warrior’s Code .
- Half Bow – Automatically obtained during Act 1 – Main Quest: The Tale of Sensei Ishikawa.
- Longbow – Reward for completing Mythic Tale “ The Curse of Uchitsune ” (Region 1).
- Blowgun – Automatically obtained during Act 2 – Main Quest: Ghosts from the Past.
- Flaming Arrow – Unlocked during Side Tale “ The Way of the Bow (Ishikawa Tale 4 of 9) “.
- Hallucination Dart – Unlocked during Side Tale “ The Proud Do Not Endure (Yuriko Tale 1 of 2) “.
- Kunai – Buy the Kunai Skill (Ghost Weapons Skill Tree).
- Black Powder Bomb – Buy the Black Powder Bombs Skill (Ghost Weapons Skill Tree).
- Smoke Bomb – Buy the Smoke Bombs Skill (Ghost Weapons Skill Tree).
- Sticky Bomb – Buy the Sticky Bombs Skill (Ghost Weapons Skill Tree).
- Wind Chime – Buy the Wind Chime Skill (Ghost Weapons Skill Tree).
That’s all the unlockable weapons in Ghost of Tsushima.
For more Ghost of Tsushima Guides, check out the full Ghost of Tsushima Wiki & Strategy Guide .
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Mongols are everywhere; In a fight, they'll surround me like wolves - I need to find new methods to keep them at bay... ― Jin Sakai
Choosing a new Ghost weapon
Ghost weapons primarily support the stealth approach of the Ghost playstyle. Every time Jin's legend grows, the player can select a new weapon to unlock.
Obtaining every Ghost weapon will unlock the bronze trophy Every Trick in the Book .
List of Ghost weapons [ ]
- Black powder bomb
- Sticky bomb
Legends only [ ]
- Healing Gourd
- 2 Ghost Armor
- 3 Gosaku's Armor
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Secrets for Ghost of Tsushima (GoT) feature the different information regarding hidden features of the game such as hidden locations, discoverable Inari Shrines , items, and many more. This page covers all the secrets that can be discovered in the game.
Ghost of Tsushima Secrets
Exploration, vanity gear.
There are 59 collectible Vanity Gears in the game. A warrior's presence and bearing can have a big impact on allies and foes alike. Explore Tsushima to find items that let you personalize your appearance.
There are 18 discoverable Hot Springs in the game. The physical and mental demands of combat require rest and recovery, as ever warrior soon learns. Fortunately, Tsushima is strewn with serene and beautiful Hot Springs. Seek them out to ease fatigue from battle. Every Hot Spring increases your maximum health.
There are 16 playable Bamboo Strikes in the game. The course of a battle can change in a moment. Victory and defeat are decided in the blink of an eye. A samurai must take every opportunity to train. Hone your sword technique by slicing through bamboo in a single strike.
There are 16 discoverable Shinto Shrines in the game. The Way of the Kami, or Shinto, is woven into the fabric of daily life on Tsushima. Shrines dot the island, many forgotten with the passage of time, through intrepid explorers can find them.
There are 8 discoverable Lighthouses in the game. Tsushima has long been vital to trade and diplomacy between Japan and the Kingdoms of Goryeo and China. Lighthouses play a crucial part in this. Reignite lighthouses to give hope to the people and grow your Legend.
Pillars of Honour
There are 23 discoverable Pillars of Honor in the game. These pillars were erected all over the island by Tsushima's first jito. They honour the samurai who gave their lives to bring peace and order to Tsushima. Collect Sword Kits from these pillars to customize the appearance of your blades.
There are 49 discoverable Inari Shrines in the game. Some of Tsushima's shrines are dedicated to Inari, kami of agriculture and plenty. Foxes are Inari's messengers and are often drawn to these sacred places. Find and honour the island's shrines to Inari.
There are 19 collectible Haiku in the game. It is the solemn duty of every samurai to study the arts, cultivating both observation and imagination. Seek out tranquil places to focus your mind. Each haiku rewards a new headband.
There are 25 duels in the game. Duel the Straw Hat assassins and other enemies who seek the bounty on your head.
There are 10 hidden altars in the game. These secret locations are marked with a "?" on the map, finding all hidden altars rewards players with the Honor the Unseen trophy.
Animal Sanctuaries are exclusive to the Iki Island Expansion . There are 9 sacntuaries that can be found on Iki Island where Jin interacts with certain animals such as monkeys and deers.
Archery Challanges are exclusive to the Iki Island Expansion . There are 9 Archery Challanges that can be found on Iki Island where Jin will need to hit the targets within the given time limits.
Memories of Your Father
Memories of Your Father are exclusive to the Iki Island Expansion . There are 5 Memories of Your Father that can be obtained on Iki Island which are obtained through the stoy's natural dialogue.
There are 50 Monol Artifacts that can be found in the game. A variety of Mongol Artifacts that introduces the culture and background of the Mongols. These artifacts can be found in Mongol forts, encampments, and dwellings across the island.
There are 20 Singing Crickets in the game. Singing Crickets are needed to learn a new flute melody for Jin to play new songs . They can be found everywhere in nature, though some say it's best to look in cemeteries, where they sing to comfort the dead.
There are 40 records in the game. Found all over the island, in towns, Mongol camps, settlements, shrines, and other places - Records are personal accounts, poems, and messages written by the people of Tsushima, documenting life during the Mongol invasion.
There are 80 banners that can be obtained in the game. Collecting banners from liberating enemy strongholds unlocks new Saddles for Jin's horse.
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Ghost of Tsushima - All Weapon List and Guide
August 10, 2020 Wolf Knight Ghost of Tsushima 0
Jin Sakai has access to a small but reliable arsenal of weapons to take on the Mongol invaders in Ghost of Tsushima . Before diving into combat, you should acquaint yourself with the controls and unique features of each weapon to make the best use of them in any situation.
Ghost of Tsushima Walkthroughs
Below are brief descriptions of some of Jin Sakai’s weapons in Ghost of Tsushima, including basic controls and the best ways to use them in battle.
The Sakai Storm is your main melee weapon for most direct encounters in the game because of its versatility. By changing stances during combat, you will be able to adapt to various enemies and exploit their weaknesses.
Tapping the L1 button just as your opponent’s attack is about to connect allows you to parry them. This leaves the enemy in a brief stunned state and open for counterattacks. Note that performing a parry also lets you accumulate resolve which is good for taking in multiple foes.
It is also possible to deflect projectiles, particularly arrows, using the Sakai Storm.
You can upgrade the parry into a perfect parry by unlocking it under Techniques (to be confirmed). Time a parry at the last second before your opponent’s attack hits to execute a perfect parry which can be followed up by a powerful counterattack. Significantly more Resolve charges are accumulated this way compared to a normal parry.
Learn to cancel slow attacks.
Canceling your slow attacks into swift strikes is an essential skill to learn for fighting various enemies in the game. Many opponents will take advantage of the slow start-up that some of your moves have and will intercept it before it comes out. By canceling an attack into another, you can surprise your foe and hit them as they come in.
Canceling attacks is also a good way to bait opponents into reacting with something. Observe their behavior as you wind up your slow attack and decide whether to cancel or not.
The halfbow is a ranged weapon that is used for quickly picking off or chipping away the health of foes before they come into melee range. Using the halfbow requires arrows which can be crafted using gathered materials. It is inferior to the longbow in terms of overall damage.
Aim for headshots
Despite being weaker to the longbow, the halfbow is capable of taking out enemies in one shot with a well-placed one to the head.
The longbow is a ranged weapon that outclasses the halfbow in terms of damage and penetrating power. It fires heavy arrows and can knock enemies down in a single shot.
Kunai are throwing weapons used for performing quick kunai kills. They can be bought from a specific merchant in exchange for items.
Smoke bombs are explosives that are capable of stunning nearby enemies upon detonating before releasing a thick veil of smoke around the area. Smoke bombs are useful for securing a quick escape route or for setting up critical strikes against a disoriented foe. You can craft smoke bombs with the necessary materials.
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All Ghost Weapons & Evolving Tactics List | Ghost Of Tsushima
Learn all Ghost Weapons List & Evolving Tactics techniques in Ghost of Tsushima. Includes info on kunai, black powder bomb, smoke bomb, sticky bomb, wind chime, best ghost weapons.
Table of Contents
Ghost Weapons Unlock Priority
- Ghost Weapons & Techniques
- Evolving Tactic Techniques
Technique / Skill Related Article
Ghost weapons are unlocked per legend rank increase.
After the Kunai, your first Ghost Weapon, the remaining 4 Ghost Weapons can be unlocked in any order you wish. Try choosing one that suits your main playstyle.
Ghost Weapons Unlock Priority Recommendation
Sticky bomb recommended for unlocking after kunai.
Sticky Bombs deal a moderate damage and stagger damage in area of effect, and work similarly to Black Powder Bomb. However, the Sticky Bomb does not require manual aiming being a Quick Throw Weapon and will stick to targets, removing the risk of missing.
Wind Chime Should Be Last Choice
Wind Chimes are purely made for stealth play and diversion. It will not deal any kind of damage, and will not be useful after entering combat. Compared to other weapons in terms of versatility, we recommend the Wind Chime to be the last item to be unlocked.
All Ghost Weapon & Techniques Skill Tree
*Level up Legend of Ghost to unlock new weapons.
Kunai can be deployed quickly, having additional projectile and damage increase can be very useful. If you do not have any particular Ghost Weapon you wish to upgrade, consider investing in this weapon first.
Black Powder Bomb
"Concussive Blast" can knock down the enemy, opening a group of enemies up for free hits. This may come in handy when facing hordes of enemies at once.
If used solely for escape, non-upgraded Smoke Bomb will be viable to do the trick. Consider upgrading them when you are playing on higher difficulty or are stuck in the latter part of the game.
"Explosive Powder" will increase the area of effect and damage dealt. This will also assure a one-hit kill to one of the enemy stuck with the bomb, and can be great way to remove tough enemies from the fight.
Upgrading to the Firecracker can lure multiple enemies at the same time, but its use are limited. You may, however, combo this weapon with Sticky Bomb or Explosive Arrow to clear groups of enemies with devestating effect.
All Evolving Tactic Techniques Skill Tree
*Continue your story to unlock new techniques.
Not very useful as it seems, as your HP will still be a hit away from death even after getting back up. This game does not penalize the player for dying, so you may wish to restart the battle after respawn should you fall rather than clinging on to your current play.
Standoff is a great way of starting off a fight with Resolve, being able to kill extra enemy while getting additional Resolve is also a great investment. If you have few spare Technique Points, consider maxing this skill.
Concentration makes the bow very versatile in almost any situation. Although it has a cool down time, you may wish to invest in this skill if you're an avid sniper. This skill also works hand in hand when used with Tadayori's Armor .
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"Safe Landing" is a great skill to have early on in the game, and will be useful even for exploring. Chain Assassination is also a good skill to invest, but Improved Chain Assassination may be left for later occasion, as it is quite rare to see 3 enemies huddled up in a single spot.
"Far Hearing" is great skill to have when tacking higher difficulty or later game where large groups of enemies reside in a position. Other skills should be left for later, when you have extra Technique Points.
Shoji Assassination is a passive skill that cannot be upgraded.
Ghost Stance will be unlocked automatically during the Act 2.The Ghost Of Yarikawa story quest, and cannot be upgraded further.
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Ghost of Tsushima - Best Ghost Weapons, Stance upgrades, and Techniques
The best Ghost Weapons, Stance upgrades, and Techniques to prioritise on Jin Sakai's journey
Ghost of Tsushima Director's Cut has landed on PS5, and there's never been a better time to begin or revist your Samurai training. Through dedication and perseverance, Jin Sakai's arsenal of Ghost Weapons, Samurai Techniques and Stances grows larger with every battle, but there's still a lot to learn.
Now that the base game has been out in the wild for more than a year, it's clear that some of the Ghost's skills are better than others in certain situations.
Before you’re finished with Ghost of Tsushima, you’ll likely have enough points to buy every single technique in the catalogue. But here are the best techniques and best ghost weapons to prioritise in Ghost of Tsushima - based on our multiple playthroughs.
As a general rule of thumb: Ghost Weapons are really powerful and should be used liberally . The Deflection tree in Samurai skills is also very strong. While the enemy difficulty roughly goes Shieldmen, Brutes, Spearmean, then Swordsmen, so you can max out your stances accordingly.
- Ghost of Tsushima | Best Ghost Weapons
Ghost of Tsushima | Best Samurai Techniques
- Ghost of Tsushima | Best Stance Upgrades
Ghost of Tsushima | Best Ghost and Ghost Weapon upgrades
You unlock new Ghost Weapons every time your legend grows, and there aren’t really any wrong answers here.
Kunai and Smoke Bombs are probably the strongest. The former can be used frequently to break through the defences of groups of enemies and can be used liberally for an easy life.
Smoke Bombs on the other hand have both offensive and defensive utility. Yes, you can use them to escape a fight - but the galaxy brain strategy is to combine them with the Chain Assassination Master technique from the Evolving Tactics section to cut through swathes of enemies even as a stealth character.
Wind Chimes and Firecrackers are classic stealth tools which help you to pick off enemies, and are a solid pickup if you’re really trying to lean into the unseen assassin play style.
Black Powder Bombs and Sticky Bombs do basically the same thing, just Stickies are more suited to quickly lobbing in the heat of battle.
From Evolving Tactics, Improved Standoff Streak is another technique that you’ll want to invest in early, as well as Assassination Steak of course.
As mentioned, the Deflection tree has a number of techniques that you will want to work towards from the very beginning of Ghost of Tsushima.
Mastering Perfect Parry is key to getting the most out of the game’s combat, since it allows you to quickly bank Resolve to unleash Jin’s most powerful moves. Parries become more relevant as the game progresses, where more and more enemies will spam attacks which can only be parried - so it’s good to get your eye in early.
On this same vein, Unyielding Sword Parry and Unyielding Spear Parry are both must-have techniques.
Finally from this tree, Deflect Arrows couldn’t be more vital. Every single archer you encounter might as well be Tadayori Nagao himself - capable of pinning the tail on a donkey from 50 yards.
Aside from that, the basic Roll is great. But I feel like you can pick up the rest of this screen at your leisure.
Ghost of Tsushima | Best Stance upgrades
From the beginning of the game, not all stances are available to you. First you need to defeat Mongol Leaders at encampments around Tsushima.
There are enough of these enemies in Act 1 to unlock these abilities quickly, and you should try and do so - since the Mongol Territory objectives will give you a good feel for Ghost of Tsushima’s combat too.
If you approach an encampment stealthily, you should be able to remain undetected and spot the leader using your hearing vision. The leader is usually on their own, practising fighting back and forth. “Observing” them train will grant you an extra point towards you stance progress, and this is well worth doing.
From there, Water Stance’s Flowing Strikes is useful in just about every regular fight in the game, as well as boss fights.
In Wind Stance, Spear Defence is a quality pickup since Spearmen just love to spam their lunge attack.
Against Brutes with the Moon Stance, the middle two techniques - Strength of the Heavens and Finishing Strike - let you deal with large enemies with relative ease.
Finally for Swordsmen, the final Stone Stance technique, Momentum , makes dealing with basic sword enemies much more efficient.
We have a full map page, with locations of every vanity item and sword kit, here .
While for more on Ghost of Tsushima, check out our pages on the best armour sets , and the best charms for building out your character .
We also have maps of where to find every fox den , every hot spring , and all of the bamboo strikes .
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Ghost of Tsushima: How to Unlock Ghost Weapons
One of Ghost of Tsushima ‘s biggest draws is the wide array of tools you can use to enhance stealth, combat, and more. They aren’t all available to you at the start of the game though, which is why we’re here to walk you through how to unlock Ghost Weapons in Ghost of Tsushima .
How to Unlock Ghost Weapons in Ghost of Tsushima
Unlocking Ghost Weapons in Ghost of Tsushima is fairly easy, so long as you’re making progress through the main story quests.
For each of the “Jin’s Journey” missions you complete during the early part of the game, you’ll gain access to a new Ghost Weapon you can use at your discretion. These range from the Black Powder Bomb, Smoke Bomb, and Sticky Bomb to Kunai, and the decision of which weapon you’ll gain access to is left entirely up to you.
However, it’s worth noting that you won’t gain access to it until the end of the mission, and you won’t be able to get multiple tools at the end of any given mission. Once the story chapter is completed, you get to choose a single ghost weapon until you have all five.
Best Ghost Weapons to Use
As for which tools are the best to choose in Ghost of Tsushima, it depends on your play style.
If you prefer to get through an area without being detected, or by distracting your enemies with diversions or carefully placed traps, then smoke bombs and other such tools should be your priority.
If you prefer attacking head-on, meanwhile, then gaining the Kunai and tools like it is best done sooner rather than later.
Hopefully, this cleared up how to unlock Ghost Weapons in Ghost of Tsushima . For more on the game, check out our guide wiki . It has plenty of tips, tricks, and info on topics like how to show respect and bow to fallen soldiers.
You can also check out our review of the game for our full thoughts on its gameplay, presentation, and more.
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Ghost of Tsushima is all about learning how to hide in the dark and be a sneaky, dishonorable sort, so it’s no surprise that the game has several Hidden Trophies for players to uncover. Some are amusing, some are tied to the story. Either way, we’ve got a full list of all Hidden Trophies in Ghost of Tsushima for you to look through below. Be warned: There are some spoilers towards the end of this article.
All Hidden Trophies in Ghost of Tsushima
There are 12 Hidden Trophies in Ghost of Tsushima, a few of which will be completed by playing through the stories of your allies in the world. We’ll cover them all below, beginning with those dealing with the sidequest trees. First, here’s a list of all the Hidden Trophies in Ghost of Tsushima:
- The Headstrong Thief
- The Unbending Archer
- The Vengeful Warrior
- The Warrior Monk
- Den of Thieves
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Have a nice fall, honor the unseen, lost and found, monochrome masters, witness protection, dirge of the fallen forge.
The first four Hidden Trophies all relate to the allied characters you’ll meet during the story, so we’ll cover them all quickly first. The Headstrong Thief is earned by completing Yuna’s sidequests. The Unbending Archer is earned by completing Sensei Ishikawa’s sidequests. The Vengeful Warrior is earned by completing Lady Masako’s sidequests. Finally, The Warrior Monk is earned by completing Norio’s sidequests. You’ll not meet Norio until the start of Act 2, so don’t stress about doing his missions early.
In addition to the side quest Trophies, the Den of Thieves Trophy will unlock as part of the story. You’ll gain it when you find Umugi Cove down in the southwest of Toyotama. If you’re having trouble making it through the maze, look for the red flowers along the path. Now, onto the remaining Hidden Trophies in Ghost of Tsushima:
One of the oddest Hidden Trophies, this requires you to dress up in an homage to Sly Cooper, Sucker Punch’s old game series. For that, you’ll need Gosaku’s Armor ( from a Mythic Tale - guide here ) with the Ocean’s Guardian armor dye, the Sly Tanuki Sword Kit (from the Pillar of Honor to the east of Kin in Kamiagata), and the Crooked Kama Headband (from Jogaku Temple in Kamiagata). Equip them all to earn the trophy. For more details, head over to our dedicated guide .
One of the most amusing Hidden Trophies, Have A Nice Fall is unlocked by killing an enemy with fall damage. For this you’ll either want to unlock the Shoulder Charge skill in the Evasion tree, or play until you unlock Wind Stance and have access to the Typhoon Kick. with just the base kick it can be tough to hit someone off an edge, but if you get the Strengthened Typhoon Kick upgrade it should be enough to send someone flying. Find a cliff or lure enemies up onto a house, then have some fun knocking people off. Very honorable indeed, Jin.
Speaking of Honor, another Hidden Trophy that most players will miss is Honor the Unseen. As you travel Tsushima, you may notice small shrines with a sign that shows a picture of a bowing man. To unlock this Hidden Trophy you need to bow (swipe down on the touchpad) at 10 different shrines. You’ll know when you’ve done it correctly as a special particle effect will play around you when bowing. You can often find these altars near shrines, Pillars of Honor or at locations like Tadayori Nagao’s Rest.
This Hidden Trophy needs you to find a Pillar of Honor. These are one of the collectible locations dotted around the map, and each has a sword kit you can use to change the look of your weapons. They’re not too hard to find, so scout around and investigate any question marks to find one. For an easy location, head to Sakimori Overlook in the Azamo Foothills towards the south of the island.
The Monochrome Masters Hidden Trophy asks you to find the White and Black dye merchants. These fellas only sell outfits of their chosen shade, but can prove tricky to find. The White Dye Merchant is up a mountain west of Wanderer’s Pass in Izuhara, while the Black Dye Merchant is southwest of Urashima’s Village in Toyotama. You’ll need to buy one dye from each of them to get the Hidden Trophy in Ghost of Tsushima, so make sure you’ve got at least 20 Flowers on you. Click here for our guide on the White Dye Merchant . And click here for our Black Dye Merchant guide .
A bit of a cruel Hidden Trophy, Witness Protection requires you to shoot an enemy in the back with an arrow as he runs away. As your Legend grows, enemies will begin getting more and more scared of you, sometimes turning tail and running when you kill there friends. You can also get some upgrades to make enemies terrified as well. When you spot a target making a running, whip out your bow and place a shot in his back. You can use the Concentration upgrade to make the shot easier.
We’ve left this Hidden Trophy until last because it contains major spoilers, read on at your own peril.
The Dirge of the Fallen Forge requires you to play a song on your flute over the grave of a fallen ally. You need to unlock the Lament of the Storm song by tracking down Singing Crickets, then complete the story quest titles A Reckoning in Blood. Once that’s wrapped up, head to – spoiler warning – Taka’s grave in Yarikawa (next to the stronghold) and play the song on your flute while there.
Those are all the Hidden Trophies in Ghost of Tsushima. If you’re looking for more guides then click here to visit the game’s hub!
Henry Stenhouse serves an eternal punishment as the Associate Editor of AllGamers. He spent his younger life studying the laws of physics, even going so far as to complete a PhD in the subject before video games stole his soul. Confess your love of Super Smash Bros. via email at [email protected] , or catch him on Twitter .
- Ghost of Tsushima
Don't Skip A Beat
10 Hidden Secrets Many Still Haven’t Found In Ghost of Tsushima
Ghost of Tsushima is filled with items to find. There are so many that most players have still not discovered these secrets.
The best selling game of last month, Ghost of Tsushima is an interesting mix of open-world exploration, stealth action, and stylish sword-based combat. The game allows players to travel across three distinct regions with a ton of secrets and items to find. With any game with so much to find there are some that many players still haven't discovered.
RELATED: Ghost Of Tsushima: 10 Beginner Mistakes You Don't Want To Make
This article will examine ten secrets and items to find in the Ghost of Tsushima that are hard to find. Their difficulty is based on how off the beaten path the secrets might be and how little the game tells you about it.
10 The Cooper Clan Cosplay Trophy
Ghost of Tsushima has a ton of interesting hidden trophies for players to uncover. One of these is the Cooper Clan Cosplay. You get this trophy by finding various items that make Jin look like Sly Cooper from the titular game series . This is done by equipping your character with the Gosaku's Armor, Ocean Guardian armor dye, Sly Tanuki sword kit, and Crooked Kama Headband.
The Sly Tanuki sword kit and Crooked Kama headband are easy to find. The Gosaku's Armor involves completing one of the game's longest and more obtuse Mystic Quests. The Ocean Guardian armor dye is easier to find, as it can be bought from any merchant after acquiring the Gosaku's armor
9 The Mongol Saddle In The Izuhara Region
Mongol Saddle is a type of artifact that can be found at any Mongol controlled stable. At first, there appears to be no stable in the Izuhara region because there are no horses to be found in the region.
This is false as there is a small stable hidden. To find it, look around the left side of Stone Arch Crossing, you will find a primitive-looking stable. There you can find a bunch of saddles with the Mongol Artifact Saddle among them along with the only horse in the Izuhara Region.
8 Hidden Altar In The Kechi Fishing Village
One of the hardest to find hidden altars in the game is located near the Kechi Fishing Village. The reason for the difficulty in finding this is that unlike most items, it is not found within the village.
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While still referred to being in the Kechi Fishing Village, the Hidden Altar is located near a river close to the village. The Hidden Altar can be then found on a pier a little walk away from the village. After Jin bows to the altar, there will be a cutscene of some fish jumping out of the water.
7 Twilight Oni Honor Pillar
While most Honor Pillars are easy to find thanks to there tallness making them easy to locate from far away . One pillar appears to be too far away for the player to reach. That Honor Pillar being the one to unlock the Twilight Oni color for Jin's katana.
The pillar is located on an island at the southern end of the Izuhara region. The island is a bit out of the way, located to the east of Azamo Bay and surrounded by deep water. The water is deep enough that your horse can't travel through it, requiring you to swim over to the island. Once there, the player can receive a neat gold color scheme for Jin's katana.
6 Carved Mountain Hot Spring
Most Hot Springs are easy to find due to them either being surround by bright colored flowers or the water's steam can be seen from far . There is one Hot Spring that is well hidden from the players. The Carved Mountain Hot Spring is located between mountains, making any identifying feature hard to see from a distance.
To find this hidden Hot Spring, the player needs to look around the mountainous region to the west of Ariake. The Hot Spring is located between mountains with it located in the valley between them.
5 Using The Traveler's Attire To Explore The Islands
While the Traveler's Attire is easy to obtain as you get for free after talking to any merchant following the game's prologue, the player might realize that it makes finding items and secrets much easier. On the surface, the attire is the game's weakest armor but has a ton of upgrades that aid game exploration.
While wearing this armor, a player can turn the guiding wind after getting the upgrade for the Traveler's attire. This will make a wind stream appear that leads Jin to the nearest artifact. The robe also automatically causes the controller to rumble if Jin is within 30 meters of the artifact. Finally, the attire can be upgraded to cause more of the fog of war to disappear while exploring.
4 Dirge Of The Fallen Forge Trophy
A hidden trophy that relates to the game's story is the Dirge of the Fallen Forge. First players need to find five singing crickets, which are usually located around the game's unmarked graveyards. After finding them, Jin will now be able to play the song Lament of the Storm his flute.
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Then during the final part of the "A Reckoning in Blood" story quest, Jin can play Lament of the Storm in front of Taki's Grave. This action will cause the hidden Dirge of the Fallen Forge trophy to be unlocked.
3 All Of The Shashimono Banners
The largest category of items to find in Ghost of Tsushima is the 80 different Shasimono Banners . While 34 of them can found by liberating optional strongholds from Mongols, 46 can only be found by exploring every nook and cranny of the Tsushima island.
There is one way to make hunting down these banners easier. That method being that a fully upgraded traveler's attire, which has an ability called Wind of the Undiscovery. This ability allows the player to direct the Guiding Wind to led only to an artifact of a certain category.
2 The Monochrome Master Trophy
The Monochrome Master is another trophy that the game doesn't tell you how to unlock. Players need to buy one item from both the White Dye and the Black Dye Merchant. While the White Dye Merchant is easy to find at the base of a watchtower in Wander's pass, the Black Dye Merchant is harder to find with him being located in a small cave near Kawamata Village.
Finding the merchants is only the first step to receive the trophy, as players need to have flowers of a certain color to buy items from these merchants. These flowers can easily be found around certain hot springs. Once an item is bought from both merchants, the trophy will unlock.
1 Earn Two Stance Points From Mongol Leaders
Defeating the leader of the various Mongol camps will grant Jin one point towards either unlocking or upgrading his four different attack stances . There is, however, a way to get more than one stance point from each Mongol leader.
For stealth-oriented players, they can observe the Mongol leader practicing his combat technique. If Jin reaches the training area undetected he can see the leader train and observe his sword technique. After observing the leader for a short period, Jin will get a single stance point. Jin can get another one by fighting and defeating the leader.
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Ghost of Tsushima armor guide
Find and learn the effects of each piece of armor
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In Ghost of Tsushima , Jin can find and equip several armor sets. Each outfit offers different bonuses, like increasing his melee damage, decreasing the damage he takes, and even making him a better archer.
In Polygon’s Ghost of Tsushima armor guide, we’ll show you where to find all 11 armor sets and explain what each set does and when you’ll want to equip them.
[ Warning : This guide contains potential spoilers for Ghost of Tsushima , because some armor sets only appear late in the game and mention secret abilities.]
Table of contents
Where do you get it?
After the game’s opening battle, Jin wakes up in this armor. You can’t miss it.
What does it do for you?
The Broken Armor offers no bonuses and is purely cosmetic.
Samurai Clan Armor
You’ll get the Samurai Clan Armor during the main story mission “The Tale of Lady Masako” in Act 1.
The Samurai Clan Armor is designed for fighting because it reduces damage and increases health. It also offers the following effects at max level:
- Reduces all damage by a Major amount
- Massive increase to health
- Taking damage grants 30% Resolve
You’ll pick up the Traveler’s Attire from the first merchant you speak to, early in Act 1.
The Traveler’s Attire doesn’t offer any combat bonuses. Instead, its traits help you clear the fog of war and reveal more of the map and find collectibles. It offers the following effects at max level:
- Track Artifacts with the Guiding Wind
- Traveling clears 30% more fog of war on the map
- Controller will vibrate when within 60m of an Artifact
You get Tadayori’s armor from “ The Legend of Tadayori Mythic Tale ” in Act 1.
Tadayori’s Armor is best for bow users, because it increases Jin’s nocking and reload speed, increases Concentration, and offers the following effects at max level:
- Increases nocking and reload speed by 30%
- Increases total Concentration time by 2 seconds
- Headshots restore 50% of the Concentration meter
You’ll get the Ronin Armor during the “Blood on the Grass” mission near the start of Act 1.
The Ronin Attire is an all-purpose armor set for damage and stealth, sacrificing defense. Think of it as Jin’s stealth armor. It offers the following effects at max level:
- Reduces enemy detection speed by 20%
- 30% increase to Melee damage
- After leaving pampas grass while crouched, enemies will be significantly slower to detect you
You’ll earn Gosaku’s Armor by completing “ The Unbreakable Gosaku Mythic Tale ” in Act 2.
Gosaku’s Armor is great for fighting large groups of tough enemies because of its bonuses to health and the Stagger Damage that Jin inflicts. It offers the following effects at max level:
- Major increase to Stagger Damage
- Killing a Staggered enemy restores 20% of health
Sakai Clan Armor
You’ll pick up the Sakai Clan Armor during the “Ghosts from the Past” story mission in Act 2.
The Sakai Clan Armor offers both offensive and defensive traits for melee battles, and its upgrades increase the number of enemies that Jin can kill during Standoffs. It offers the following effects at max level:
- Major increase to Melee damage
- Increase the Standoff Streak by 2. Winning a Standoff has a 25% chance to Terrify nearby enemies.
You’ll get the Kensei Armor when you complete “ The Six Blades of Kojiro Mythic Tale ” in Act 2.
The Kensei Armor is best for Ghost Weapon users, and it offers the following effects at max level:
- 30% increase to Resolve gains
- Ghost Weapons deal 30% more damage
- Striking an enemy with a Ghost Weapon causes that enemy to deal 50% less damage and receive 50% more damage
You’ll get the Ghost Armor during the “From the Darkness” story mission in Act 2.
The Ghost Armor is all about stealth and terrifying enemies. It offers the following effects at max level:
- Reduces enemy detection speed by 40%
- Reduces the number of kills needed to enter the Ghost Stance by 2
- Kills have a 30% chance to Terrify a nearby enemy
Mongol Commander’s Armor
You’ll get the Mongol Commander’s Armor from the “Fit for a Khan” side quest in Act 3.
The Mongol Commander’s Armor is best for defensive players, and it offers the following effects at max level:
- Major increase to health
- Disguises you while out of combat, massively reducing Mongol detection speed
You’ll automatically unlock the Fundoshi after visiting all 18 Hot Springs in Ghost of Tsushima .
The Fundoshi offers only one bonus effect:
- Running and sprinting no longer create noise
Outside of the Fundoshi, all of these armor sets come from a single mission or source.
Ghost of Tsushima guides and walkthroughs
- Ghost of Tsushima beginner’s guide and tips
- Stealth build and tips
- How to increase your Legend
- How to use the Guiding Wind
- Yellow bird guide
- How to liberate the island and unlock all locations
- Map exploration locations and rewards
- Where to find vanity gear and cosmetics
- Where to find flowers
- Finding haiku locations and headbands
- Ghost of Tsushima Trophy guide
- Ghost of Tsushima standoff guide
- Ghost of Tsushima stance guide
- The Heavenly Strike walkthrough
- The Curse of Uchitsune walkthrough
- The Legend of Tadayori walkthrough
- The Unbreakable Gosaku walkthrough
- The Spirit of Yarikawa’s Vengeance walkthrough
- The Six Blades of Kojiro walkthrough
- The Undying Flame walkthrough
- Iki Island map and collectible locations
- Izuhara collectibles
- Izuhara liberation locations
- Toyotama liberation locations
- Kamiagata liberation locations
- Bamboo Strike map locations
- Lighthouse locations
- Haiku map locations
- Hot Spring map locations
- Inari Shrine map locations
- Shinto Shrine map locations
- Master Liberator Trophy guide, maps, and locations
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All Interactive Maps and Locations
This Record is found in the town known as Viper's Den, which is found in the region known as Gonoura Cape. Entering the town going West via the road, check inside the building on your left to find the scroll inside.
As best as we can tell, the clues of this Record lead to either the Eye of the Explorer headband or the Raider Jingasa Hat , both located in the Shattered Cliffs.
Up Next: Things to Do First
Top guide sections.
- Things to Do First
- Tips and Tricks
- Things Ghost of Tsushima Doesn't Tell You
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5 Ghost Weapons Ghost of Tsushima 2 Should Reprise
Posted: December 30, 2023 | Last updated: December 31, 2023
- Ghost of Tsushima is a stealth-focused action/adventure game that encourages strategy and careful timing.
- The game features a variety of Ghost Weapons, such as Kunai and Sticky Bombs, that should return in a sequel.
- Smoke Bombs are invaluable for quick escapes or assassinations, while Firecrackers are useful for distracting foes and breaking up groups of enemies.
The stealth genre isn't quite what it used to be. Back in the 1990s and early 2000s, the stealth video game genre was seeing a golden age thanks to games like Splinter Cell and Thief . In these games, stealth wasn't just an extra option for a handful of players to use to make the game more challenging, but instead, the only way to play the game, encouraging strategy and careful timing. While stealth games have largely disappeared, their legacy does live on in some big-budget action/adventure games, games like Ghost of Tsushima .
Alluded to in its very title, Ghost of Tsushima is a little more stealth-focused than some of its AAA action/adventure contemporaries. Taking on the role of the samurai Jin Sakai , players must drive Mongol invaders from their homeland of Tsushima by any means necessary, whether it's taking them head-on in a duel, or sneaking behind enemy lines and poisoning food supplies. Along the way, players will obtain a slew of stealth-centered Ghost Weapons, and there are a good few that should carry over to a potential sequel.
Ghost of Tsushima 2: 3 New Features That Would Be Game-Changers
Crucial ghost weapons for the ghost of tsushima sequel.
By far one of the most useful Ghost Weapons in Ghost of Tsushima , the Kunai is a throwable blade that can be used to gain the edge in a head-on fight, or take enemies by surprise from a distance. While in a duel, a thrown Kunai can break a foe's defense and knock them off balance, allowing the player to land a powerful counterattack. Once upgraded, players can throw three Kunai at once, acting as a great last resort for any fight against overwhelming odds.
One of several variations of the same gadget, Ghost of Tsushima 's Sticky Bomb essentially acts as a more powerful, but limited-use Kunai. Rather than break the defense of multiple enemies at once in an instant, the Sticky Bomb is instead primarily used as a way to damage and distract larger enemy types, with upgrades causing all those surrounding them to be caught in the lethal blast.
An integral gadget in just about any stealth game, Ghost of Tsushima 's Smoke Bomb is truly invaluable. While the Smoke Bomb can be used in a variety of situations, it's best used as a form of quick escape, giving players a few brief seconds of much-needed reprieve in a losing fight. While in the Smoke Bomb's fumes, players can dash away to gain a more advantageous position, or they could use the cover to quickly assassinate a handful of enemies. With an additional upgrade, the Smoke Bomb can even be used to regain some lost health, making it the ideal gadget for tough encounters like bandit camps.
Not the most useful Ghost Weapon of them all, but still a good option that should carry forward to a Ghost of Tsushima 2 , the Firecracker is the best way to distract foes and break up large groups of enemies. An upgraded form of the Wind Chime, the Firecracker can be thrown in a fairly wide arc, giving the player plenty of freedom in where they guide their enemies to. For players attempting a mainly pacifist run, Firecrackers become one of the best gadgets in the game, letting users slip by undetected.
A Ghost Weapon that's exclusive to Ghost of Tsushima 's multiplayer Legends mode , Caltrops can easily become one of the most useful gadgets in the entire game, just as long as players use them correctly. Thrown either at their feet or in an arc, Caltrops are used to slow enemies down, and with a few upgrades, can even damage enemies that pass through the area.
Ghost of Tsushima
Ghost of Tsushima follows Jin Sakai as he tries to protect his island home from the invading Mongol armies. The open-world action release features some stellar combat mechanics and some absolutely stunning visuals.
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Prince of Persia: The Lost Crown - Pit of Eternal Sands Hidden Chest Puzzle Solution (The Architect Side Quest)
Learn how to solve the hidden chest puzzle in the Pit of Eternal Sands found during the Darkest of Souls quest in Prince of Persia: The Lost Crown.
There are indeed many different sights and sounds that can be found on Mount Qaf in Prince of Persia: The Lost Crown , and like any good Metroidvania, not everything is accessible or evident when players first come across them.
Locked gates, seemingly indestructible walls, and hidden walls are all part of the fun, and there are also a bunch of environmental puzzles that require a little more thinking to solve. For players needing some help when it comes to the hidden chest puzzle in the Pit of Eternal Sands , this guide will point you in the right direction.
Prince of Persia: The Lost Crown Review
Where is the hidden chest puzzle in the pit of eternal sands in prince of persia: the lost crown.
The area in question will be visited by players about three-quarters of the way through the campaign, where they will have to hunt down the dangerous Azdaha as part of the Darkest of Souls quest. The Pit of Eternal Sands is a biome teeming with danger, as enemies can come out from the sand and hit really hard, so it is wise to proceed with caution.
To get to the boss, there will be a need to destroy several giant seals that are in the area. This will eventually lead players to a location with a Wak-Wak Tree and Homa Statue that can be used for fast travel on the right side. Below is the path to the hidden chest puzzle .
Solving the Hidden Chest Puzzle in the Pit of Eternal Sands in Prince of Persia: The Lost Crown
Follow the path to the southwest, and it will lead to a large room with two imposing statues and a platform in the middle that Sargon can drop through to reach the small alcove below. Anytime players are detected in the area immediately above it, two trap pillars will appear from the left and right and smash anything caught in between. This is the key to solving the puzzle.
Look at the statues to the back , and you will notice they are of a certain enemy that can be commonly found in the Upper City. Backtrack to that area and try to capture one of these enemies using the Dimensional Claw . Once you have one in your possession, head back to the hidden chest puzzle. Next, throw out the enemy to trigger the pillar trap, and once it's dead, the treasure chest will appear.
For the effort and smart thinking, Sargon will walk away with a Soma Tree Petal , a key ingredient in increasing his maximum health.
Prince of Persia: The Lost Crown
Can you solo Ghosts of the Deep?
Yes, it is possible to solo the Ghosts of the Deep dungeon in Destiny 2. However, it is important to note that this dungeon presents a higher level of difficulty for solo players, as the bosses require substantial damage to be defeated. It is recommended to have a high power level and the right loadout to increase your chances of success.
How hard is Ghosts of the Deep?
Ghosts of the Deep presents a higher level of difficulty for solo players, as bosses demand substantial damage to be defeated. It is recommended to use powerful weapons such as Arbalest or Leviathan’s Breath for the final two bosses.
What is the easiest dungeon to solo?
The easiest dungeon to solo in Destiny 2 is Shattered Throne. It is followed by Pit of Heresy, Prophecy, Spire of the Watcher, Grasp of Avarice, and the hardest dungeon to solo is Duality.
How long is the Ghost of the Deep?
The Ghost of the Deep dungeon typically takes about 2-3 hours to complete. However, completion time may vary depending on individual skill level and familiarity with the encounters.
What power level is Ghosts of the Deep?
The recommended power level for Ghosts of the Deep is 1790, though enemies are as high as 1810. It is important to be properly leveled and have upgraded weapons and armor to increase your chances of success in this dungeon.
What is the best weapon for Ghost of the Deep?
The best weapon for Ghost of the Deep is The Navigator Exotic Strand Trace Rifle. This powerful weapon provides excellent damage output and can help players overcome the challenges in the dungeon.
Is Ghosts of the Deep harder than Duality?
Yes, Ghosts of the Deep is considered to be harder than Duality. The final boss in Ghosts of the Deep is significantly tankier and more mechanically demanding, making it more challenging for players to complete solo.
How many encounters are there in Ghost of the Deep?
Ghosts of the Deep features three unique encounters, two jumping sections, and a couple of hidden chests for perceptive Guardians to find.
Who is the first boss in Ghosts of the Deep?
The first boss of the Ghosts of the Deep dungeon is Ecthar, the Shield of Savathun. This encounter involves the use of symbols and underwater pressure mechanics.
Why is Oryx in Ghost of the Deep?
In the Ghosts of the Deep dungeon, the Lucent Hive search for the remains of Oryx, The Taken King. Their plan is to resurrect him using Hive necromancy and a Hive Ghost, attempting to force Oryx’s resurrection as a Lightbearer.
Can you solo level 70 dungeons?
Yes, you can solo level 70 dungeons in Final Fantasy XIV. Dungeons from A Realm Reborn (levels 15 to 50) can be soloed reliably from about level 70. Dungeons from Heavensward (levels 51 to 60) can be reliably soloed from level 80.
What is the easiest dungeon in Zelda?
In The Legend of Zelda: Ocarina of Time, the easiest dungeon is Inside the Deku Tree. It is followed by Ice Cavern, Inside Jabu-Jabu’s Belly, and Fire Temple.
Can you solo level 60 dungeons?
Yes, you can solo most dungeons before level 60 in Final Fantasy XIV. However, some mechanics in level 60 dungeons may make soloing them impossible.
How many bosses are in Ghost of the Deep?
Ghosts of the Deep features two main boss fights, Ecthar and Simmumah. These challenging encounters require skill and strategy to defeat.
What is the hardest part of Ghost of Tsushima?
The hardest duel in Ghost of Tsushima is considered to be the duel against Kojiro on the Mirror of Sacred Light. Other challenging duels include Khotun Khan, Tengu Demon, Hirotsune on the Spider Lillies, and Yasuhira Koga on Heavenly Strike.
Who is the final boss in Ghost of the Deep?
The final boss in Ghost of the Deep is Simmumah, a Lucent Necromancer. This boss fight is more mechanically demanding and requires skill and strategy to defeat.
Which ghost is the oldest in Ghosts?
Thorfinn, the oldest ghost in Ghosts, is a Viking who died around the 1020s.
How much health does the Ghost of the Deep boss have?
The health of the final boss in Ghost of the Deep varies depending on the version of the dungeon. Initially, it had about 12 million hp, but in Season 21, it was reduced to about 7 million health.
Who is the headless guy in Ghosts?
Humphrey Bone or Headless Humphrey is a character in Ghosts who was a Catholic Tudor nobleman who died after being accidentally beheaded. His body spends most of the time searching for his head while his head is portrayed by Laurence Rickard and his body by Yani Xander.
Can you farm the exotic in Ghosts of the Deep?
No, it is not possible to farm the exotic weapon in Ghosts of the Deep infinitely. The dungeon exotics can only be obtained once per character per week, unless the dungeon is the weekly featured dungeon.
What is the exotic weapon in Ghost of the Deep?
The exotic weapon in Ghost of the Deep is the Navigator Exotic Strand Trace Rifle. This trace rifle has the unique Protective Weave perk and can deal significant damage to enemies in the dungeon.
Does Ghost of the Deep have secret chests?
Yes, Ghost of the Deep contains secret chests that can be found throughout the dungeon. There are two secret chests located between encounters, one in the first cave at the bottom of the ocean and one before the final encounter on the roof of the building where the ogre boss was standing.
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