Halo: Ghosts of Onyx

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Halo: Ghosts of Onyx is the fourth novel in the Halo series. The book is written by Eric Nylund and published by Tor Books . It was officially released on October 31, 2006 , and was released as an audiobook on February 6, 2007 . The unabridged version includes 9 disks, and is narrated by Jonathan Davis.

The announcement of Ghosts of Onyx included a confirmation that two more novels would be released as part of the same contract; Halo: Contact Harvest , and Halo: The Cole Protocol . Chronologically, Ghosts of Onyx is followed by Halo: Glasslands , the first novel in a new series set after the conclusion of the Human-Covenant War . [1]

  • 1 Official summary
  • 2.1 Prologue: Beta Company's Victory at Pegasi Delta
  • 2.2 Section 1: Lieutenant Ambrose
  • 2.3 Section 2: SPARTAN-III
  • 2.4 Section 3: Intruders
  • 2.5 Section 4: Dr. Catherine Halsey
  • 2.6 Section 5: Blue Team
  • 2.7 Section 6: The Ghosts of Onyx
  • 2.8 Section 7: Reclaimers
  • 2.9 Epilogue: Shield World
  • 3.1 Characters
  • 3.2 Species
  • 3.3 Organizations
  • 3.4 Locations
  • 3.6 Vehicles
  • 3.7 Weapons
  • 3.8 Equipment and Technology
  • 3.9 Miscellaneous
  • 4 Reception
  • 7.1 Cover art artwork
  • 7.2 Edition covers
  • 9 External links

Official summary [ edit ]

Plot synopsis [ edit ], prologue: beta company's victory at pegasi delta [ edit ].

The prologue begins with the 300 SPARTAN-IIIs of Beta Company being deployed to the Covenant-controlled planet, Pegasi Delta in 2545 . Out of the 300, 291 hit the ground and proceed towards their target, a Covenant refinery. The Spartans manage to destroy the facility, but due to unexpected heavy Covenant resistance in the form of seven large Covenant cruisers , misidentified as part of the factory by the orbiting STARS satellite , only two; SPARTANS Tom-B292 and Lucy-B091 , survive. Tom and Lucy are revealed to be only twelve years old, and Lucy is severely traumatized and rendered mute, being diagnosed with post-traumatic vocal disarticulation after the deaths of the other Spartans and several of her companions from Team Foxtrot , Adam-B004 and Min-B174 .

Section 1: Lieutenant Ambrose [ edit ]

The narrative then moves back to 2531 to a raid by SPARTAN-II Blue Team against Insurrectionists on planet Victoria to recover stolen FENRIS nuclear warheads . Though the team is captured by General Howard Graves and the rebels, the timely intervention of Kurt-051 allows the team to complete their mission without any other serious problems, but Graves is killed during the course of events, preventing the team from learning valuable secrets the General held about the rebels' command and intelligence structure.

Five months later, Colonel James Ackerson of Section Three of the Office of Naval Intelligence , meets with three ONI officers: Rear Admiral Rich , Captain Gibson and Vice Admiral Parangosky . During the meeting, Ackerson moves forward a proposal for a new SPARTAN program which retains most of the effectiveness of the SPARTAN-II program without the high costs of the previous project. This becomes the SPARTAN-III program, a more streamlined, "disposable," as well as more numerous, group of Spartans that must be trained for high-risk operations. Ackerson is given the classified, UNSC-controlled world Onyx with the purpose of training the SPARTAN-IIIs, and is promised one of the SPARTAN-II to train them.

The next month, Kurt, Kelly and Fred are sent to investigate "suspicious activity" at Station Delphi . When Kurt approaches a ruptured Shaw-Fujikawa Translight Engine for closer inspection, his thruster pack malfunctions and sends him spinning away into deep space. Kurt awakes a month later and meets Ackerson, who informs him that the events as Station Delphi were staged in order to recruit him. Kurt is told of the SPARTAN-III project and is given orders to train the volunteers of the SPARTAN-III program. Ackerson promotes him to Lieutenant, Junior Grade and assigns him the surname Ambrose to hide his previous service as a Spartan.

Section 2: SPARTAN-III [ edit ]

At Camp Currahee on Onyx, Kurt reduces the four hundred ninety-seven volunteers for the SPARTAN-III program to three hundred trainees by ordering a nighttime high-altitude aerial drop from Pelicans, in order to assess who among the volunteers truly wants to be a Spartan. One of the volunteers, Shane-A112 , is frightened by the prospect of a drop and is taunted by another recruit, Robert-A057 . Upon reaching the ground, Shane attacks Robert for teasing him and the two are separated by Navy personnel. They comment on the aggressiveness of the two, hoping "the rest of them are like this."

Several years later, Kurt returns to the UNSC Point of No Return to be briefed on Alpha Company 's performance and to proceed with training for Beta Company, where he learns of the complete destruction of Alpha Company during Operation: PROMETHEUS . Devastated by the images of the battle and the loss of his soldiers, Kurt improves the training regime for Beta Company , and presses for upgrades to their SPI armor systems. Regardless, most are killed in action during Operation: TORPEDO , with the exceptions of Tom-B292 and Lucy-B091 , who, through Kurt's efforts, are assigned to Onyx to assist Kurt in training Gamma Company , despite Ackerson's protests. In a further effort to reduce casualties, Kurt then institutes an illegal procedure during Gamma Company 's augmentations , designed to alter the Spartans' brain chemistry and make them resistant to pain and shock. The AI Deep Winter notices this, but unaware of the perpetrator, tells Kurt, who takes it upon himself to ensure that the files regarding the augmentations are purged.

Section 3: Intruders [ edit ]

On October 31, 2552, the top three teams of the SPARTAN-III Gamma Company —Teams Saber , Katana , and Gladius —conduct a training exercise near a restricted area on Onyx deemed Zone 67 , only to find themselves and other UNSC personnel under attack by an unidentified class of alien drones . Very quickly, the few humans on the planet are either wiped out or struggling to survive against this new, unexpected threat.

Section 4: Dr. Catherine Halsey [ edit ]

Doctor Catherine Halsey and Kelly-087 arrive in the Zeta Doradus system aboard the stolen rebel ship Beatrice . As they get closer to Onyx they are attacked by the drones and crash-land. Once on the planet, they meet up with the human survivors of the attacks, including S-III Team Saber, Kurt, and Chief Mendez. Halsey identifies the drones as Sentinels based on Cortana 's logs of the events of Halo: Combat Evolved . Halsey proceeds to call for reinforcements, piggybacking her transmission on another transmission made by Cortana after the events of Halo 2 . On the message she calls out for caution about the danger coming from the Forerunner Dreadnought that includes SPARTAN-117, as well as the grave threat of the Flood, which was trying to escape from Delta Halo at the time.

Section 5: Blue Team [ edit ]

On Earth, two weeks after the New Mombasa slipspace event , the planet remains under siege by Covenant forces. Frederic-104 , William-043 , and Linda-058 are pulled out of the line of fire by Fleet Admiral Hood , who responds to Halsey's call for reinforcements by dispatching the Spartans to Onyx. After hijacking a Covenant destroyer called Bloodied Spirit and killing all Covenant on board by suffocation, the Spartans head for Onyx, only to be caught in the middle of a battle between Brute and Elite ships on the way. The Spartans barely escape and arrive at Onyx only to be attacked by the Sentinels. They escape using a Covenant dropship and link up with the survivors, and then make their way toward the restricted area of Onyx after shaking Sentinel pursuit.

Section 6: The Ghosts of Onyx [ edit ]

Within this section, the story takes place on Delta Halo , where the Covenant are in the midst of a civil war . The Elites intercept Halsey's message, learn of the existence of Onyx and its Forerunner artifacts then regroup at a Covenant world called Joyous Exultation . There, the Sangheili Imperial Admiral Xytan 'Jar Wattinree rallies the Elites together and discuss the apparent treachery of the Brutes and Prophets, and how to go about handling the situation. Ship Master Voro 'Mantakree speaks to his fellow ship masters and suggests that they go to Onyx, as well as be vigilant of the Flood threat. He is promoted to the rank of Fleet Master and is given command of a fleet of eighteen destroyers , two cruisers, and one carrier . They then prepare to go to Onyx to retrieve the Forerunner technology.

Meanwhile, on the Covenant supercarrier called Sublime Transcendence , a Grunt named Kwassass stumbles upon the Huragok who are busy examining what is revealed to be Admiral Whitcomb 's NOVA bomb . The Huragok unknowingly arm it after Kwassass messes with the arming device. Shortly after 'Mantakree's fleet departs for Onyx, the NOVA detonates, devastating the surface of the Covenant world, shattering its nearby moon, Malhiem , into a billion fragments, and disintegrating the Covenant armada.

Section 7: Reclaimers [ edit ]

The Covenant fleet and a UNSC battle group arrive at Onyx, where they encounter one another and the Sentinel defenders, which attack anything approaching the system. In the ensuing battle, the entire UNSC fleet is destroyed except the prowler Dusk , which stays hidden and observes events unfolding. The humans on Onyx head for Zone 67, where they discover an ancient Forerunner city. Pursued by the Covenant, the humans head underground, where Dr. Halsey determines that the entire planet is actually an artificial construct concealing a Forerunner " Shield World ", which was constructed by the Forerunners to protect themselves from the firing of the Halo Array, which are designed to eradicate all sentient life should the Flood escape.

Fighting off determined Covenant pursuers, they press on into the heart of the planet to find its secrets, but not before the ONI AI Endless Summer communicates to Dr. Halsey the importance of shutting down a Forerunner Sentinel manufacturing facility which is producing new Sentinels at a rapid rate. After disabling the factory, the group proceeds to the location of Team Katana . They find eight slipspace field pods , five of which contain members of Katana, with the rest housing unidentified individuals. They then press on to Onyx's core , where they discover a Slipspace rift supposedly leading into the "shield world". Will-043 and Holly-G003 fall fighting off the Covenant forces, Will-043 engaging several Hunters in hand-to-hand combat before meeting his demise. Halsey, Mendez, Tom, Lucy, and the other Spartans escape, while Kurt remains behind in order to stop the Covenant from following the humans into the slipspace rift. He waits for the portal to fully close and then he lists Kurt Ambrose as MIA under SPARTAN-051 along with the other Spartans, adhering to the tradition of never listing a fallen Spartan as KIA. He ends his life responding to the Elite Fleet Master, " Die? Didn't you know?... Spartans never die, " he detonates the two FENRIS nuclear warheads that the team had taken with them.

Epilogue: Shield World [ edit ]

Onyx is destroyed.

From outside Onyx, the surviving UNSC prowler Dusk watches on as the planet's surface rips apart, to reveal that the entire world is constructed of literally trillions of Sentinels, all connected together to provide an impenetrable defense around the shield world at the heart of the planet. The story is concluded on the other side of the slipspace rift, which is revealed to house an immense Dyson sphere , which features terrain similar to that of Earth and is separated from normal space-time inside a compressed slipspace bubble . The survivors hold a memorial service to the fallen, and Fred-104 takes command of the remaining survivors, ordering them to move out and complete their mission of finding Forerunner artifacts and searching for a method of escape. Kelly then welcomes the Spartan-IIIs to the Blue Team, stating that they are "going to make a great team."

Appearances [ edit ]

Reception [ edit ].

Critical reception to Ghosts of Onyx was mostly positive. IGN stated that it did some "pretty nifty things" and that it was "an interesting and very sneaky way to conclude a story without spoiling Halo 3 's story". [2] Arbiter's Judgment stated that it was "a grand continuation of Nylund's previous work, and if you enjoyed it then you will enjoy Ghosts of Onyx, plain and simple". [3]

However, Subnova had reviews that were less than positive, stating that "it introduces a new character...well, 300 new characters, while incorporating no old ones, and it dizzies the reader with new facts and information". It also noted how the Master Chief and Cortana were "ignored", and only appeared in one section, rather than in the past books. [4]

Sequel [ edit ]

For several years, Ghosts of Onyx was one of the most popular Halo novels to have a sequel made. Frank O'Connor had hinted at the possibility of a follow-up to Ghosts of Onyx , authored by Eric Nylund. The sequel was already in talks by early 2010. [5] [6] The follow-up to the novel was announced on July 20, 2010, and despite the earlier talks with Nylund, it was confirmed to be written by Karen Traviss , award-winning novelist and author of the Human Weakness short story in Halo: Evolutions - Essential Tales of the Halo Universe . The novel, titled Halo: Glasslands , is a direct follow-up to the story of Ghosts of Onyx , and is the first of a new series to explore the Halo universe after the events of Halo 3 . [1] [7] It was released on October 25, 2011 on hardcover, paperback and audiobook. [8]

Trivia [ edit ]

  • The name Ghosts of Onyx is reminiscent of the track Ghosts of Reach from the Halo 2: Original Soundtrack .
  • Before the confirmation of the book itself, the book's placeholder and showcase online name was "Ghosts of Coral" . This raised much speculation about i love bees ' significance to the Halo series, as Coral is a planet featured in the alternate reality game.
  • During the stage that it was still called Ghosts of Coral , two chapters were cut from the novel for 'pacing reasons', though Nylund has expressed a desire to release these. [9]
  • There are two different back cover variants; one with a SPARTAN in SPI armor and another with a SPARTAN-II in Mark VI MJOLNIR armor .
  • On his blog, Eric Nylund has confirmed that there will be a reprint some time in the future, fixing many errors in the book. The time for this reprint is not yet known. [10]
  • Camp Currahee is most likely a reference to the real-world Camp Toccoa , a training area for the 101st Airborne Division during World War II, which was located near Currahee Mountain in Georgia. It was popularized by the HBO miniseries Band of Brothers . Kurt-051's pseudonym, "Ambrose", is likely a reference to Steven E. Ambrose , the author of the book upon which the miniseries was based.
  • This book, along with Contact Harvest and The Cole Protocol , is included in the Halo Boxed Set .
  • The cover of the novel depicts what has since been established as the Eld , the Forerunner glyph for the Mantle , under the title Ghosts of Onyx .
  • The book erroneously refers to the UNSC frigate In Amber Clad as a destroyer.

Gallery [ edit ]

Cover art artwork [ edit ].

2006 cover art of the novel.

2006 cover art of the novel.

Edition covers [ edit ]

2006 edition.

2006 edition.

2019 edition.

2019 edition.

Other [ edit ]

An early version of Onyx's back cover.

An early version of Onyx 's back cover.

The Cover with the spine of the book.

The Cover with the spine of the book.

Cover back of 2019 edition.

Cover back of 2019 edition.

Sources [ edit ]

  • ^ a b halo.bungie.org : Halo Bulletin Archive - The Halo Bulletin: 6/22/11
  • ^ http://xbox.ign.com/articles/749/749402p1.html
  • ^ http://arbitersjudgement.blogspot.com/2006/11/halo-ghosts-of-onyx-review.html
  • ^ http://www.subnova.com/books/
  • ^ halo.bungie.org: Re: Frankie, Frankie, Frankie... #1
  • ^ halo.bungie.org: Re: Frankie, Frankie, Frankie... #2
  • ^ Bestselling Author Karen Traviss Set To Explore The Halo Universe
  • ^ Amazon.com : Halo: Glasslands (hardcover)
  • ^ http://www.ericnylund.net/2008/02/foul.html
  • ^ http://www.ericnylund.net/2006/11/quick-fix.html

External links [ edit ]

  • Amazon.co.uk Halo Ghosts of Onyx
  • Read an excerpt
  • Wikipedia's article on Ghosts of Onyx
  • Articles with spoilers

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The Halo Ghosts of Onyx Interview

We speak with halo author eric nylund about halo 3, the whereabouts of dr. halsey and kelly, forerunners, literature and the future of the spartan program..

halo ghosts of onyx review

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Contains Examples Of:

  • Action Prologue : Twice! The book opens with Operation: TORPEDO, SPARTAN-III Beta Company's Suicide Mission to destroy a major Covenant refinery. The chapter right after that is about one of Blue Team's early operations against the Insurrection.
  • Aliens Steal Cable : It's implied the Grunts assigned to spy on human transmissions have created a thriving black market in human television shows like As the World Turns .
  • All of Them : "We've got incoming," Fred's static-filled voice crackled over the COM. "Sentinels." "How many?" "Sir, all of them."
  • Anti-Gravity : General Grave's Insurrectionists use an obsolete anti-grav plate to trick Blue Team's MJOLNIR armor into increasing internal pressure and temporarily knocking their wearers unconscious.
  • Anti-Mutiny : Voro 'Mantakree is forced to kill his Shipmaster Tano 'Inanraree when the latter attempts to order his crew into letting themselves be infected by the Flood.
  • Artificial Limb : The officer overseeing Alpha Company's augmentations has a synthetic left leg.
  • Badass Boast : Vice Admiral Whitcomb delivers one (posthumously) through a recording in a NOVA Bomb: "This is the prototype NOVA Bomb, nine fusion warheads encased in lithium triteride armor. When detonated, it compresses its fissionable material to neutron-star density, boosting the thermonuclear yield a hundredfold. I am Vice Admiral Danforth Whitcomb, temporarily in command of the UNSC military base Reach. To the Covenant uglies that might be listening, you have a few seconds to pray to your damned heathen gods. You all have a nice day in hell..."
  • Badass Crew : Blue Team and Team Saber. Both are Spartan teams, so it's a given.
  • Badass Normal : Chief Mendez is back (this time training the Spartan-IIIs), and as badass as ever.
  • Belief Makes You Stupid : The Governors of Contrition are a Covenant sect who believe that the Flood were a sacred creation of the Forerunners, and that therefore believers have an obligation to protect and even be infected by the parasite. No wonder they're considered extreme even by the rest of the Covenant.
  • When the rest of Blue Team is captured by Innies in the first chapter, Kurt is the one who saves them, crashing into the rebel warehouse in an armored Warthog.
  • When Ash is cornered by an Onyx Sentinel with nowhere to run, the rest of Team Saber suddenly show up to save him, destroying the Sentinel with large rocks .
  • A Brute gets the drop on Fred during the battle of Earth, but is sniped by Linda before it can do anything.
  • Big Dumb Object : A highly advanced Forerunner Shield World is the central focus of the final arc.
  • Bigger on the Inside : The Shield World housed inside Onyx has a diameter of 300,000,000 km. However, it's contained within a slipspace bubble that makes it appear on the outside to have a diameter of only 23 cm .
  • Book Ends : The story both begins and ends with Kurt saving the lives of the rest of the Spartans in his team, and Kelly telling a fresh and unproven Spartan that "they're going to make a great team."
  • Boarding Party : Blue Team hijacks a Covenant destroyer in order to get to Onyx, eliminating its crew by disabling the life support.
  • Brandishment Bluff : When the Elite cruiser Incorruptable 's engines are still recharging, its Shipmaster Voro 'Mantakree is able to trick a Brute frigate into retreating by depressurizing a launch bay to turn his ship and venting excess plasma into the cannons to fool the enemy ship's heat sensors.
  • Bring My Brown Pants : SPARTAN-III recruit Shane initially worries that he wet himself while parachuting from a Pelican for the first time, but he quickly realizes that it's really blood from where his skin was rubbed raw.
  • Later when the Sentinels start to attack, the Spartan-IIIs wonder if they're hearing artillery strikes. They conclude that while Kurt wouldn't use artillery against them, there's a good chance that Mendez would.
  • Chase Scene : There's a few involving our heroes trying to avoid being lasered by Onyx Sentinels.
  • Chekhov's Gun : Whitcomb's planet-busting NOVA bomb, introduced in First Strike , finally comes into play when it destroys a Covenant fortress world.
  • Combining Mecha : Onyx Sentinels are capable of combining into a number of configurations, including ones powerful enough to one-shot Covenant capital ships. It turns out Onyx itself is actually made of millions of Onyx Sentinels sticking together .
  • Commanding Coolness : Kurt, all the way to the very end. He is a Spartan-II, after all.
  • Subverted. When Admiral Patterson's fleet has their backs to a gravity well, with a Covenant fleet three times their size getting ready to fire upon them, their response is to charge into the Covenant fleet; Patterson loses half his ships, but the charge puts the Covenant into just enough disarray for the rest to escape to a safer position. However, the Prowler commander observing the battle notes that Patterson actually made the most sensible call; his ships wouldn't have been able to dodge plasma at that range, so it was better to close the distance before the Covenant could safely fire another volley.
  • Ash's plan to destroy the Sentinel factory, which involves being chased by a ton of Sentinels until they can be tricked to fire upon vital components. Ash himself lampshades this:
  • Cruel to Be Kind : How Kurt views his hard training of the IIIs; he just wants them to be able to survive even the toughest situations. Deep Winter: Still... This is cruel. They will break. Kurt: I'd rather break them, than let them go out into the field without ever experiencing an intractable tactical situation.
  • Curiosity Killed the Cast : When the damaged NOVA bomb arrives at Joyous Exaltation, the Huragok there can't stop themselves from fixing it, activating the bomb in the process.
  • Deadly Dodging : The Spartans disable the Sentinel factory by dodging Sentinel fire so that they hit vital factory components instead.
  • Defensive Feint Trap : Towards the end of their battle, Patterson's fleet wipes out all but two of Voro's remaining ships by feigning a withdrawal and luring the Covies into a nuclear minefield. Too bad Covenant reinforcements arrive right as Patterson's men are about to finish off the survivors.
  • Determinator : Once again, Spartans (of both generations) show themselves to be dogged and stubborn fighters even in the worst of situations.
  • Dodge the Bullet : Kelly demonstrates that dodging bullets is for sissies, by dodging a laser blast. She then flips off the Sentinel that fired it. Really, ''all' the Spartans on Onyx have to constantly dodge lasers.
  • Double-Meaning Title : Does "Ghosts of Onyx" refer to the Sentinels that were nicknamed as such? Or to Kurt's Maybe Magic, Maybe Mundane vision of his dead teammates?
  • Drill Sergeant Nasty : Mendez, who's at least as rough on the III trainees as he was with the IIs.
  • Kurt, who nukes an entire Covenant army.
  • Will should get a mention too. He killed a Hunter with his bare hands .
  • Dyson Sphere : Onyx turns out to house a Forerunner Shield World, which was designed to be a safe haven from the Halos and Flood.
  • Onyx isn't really a planet in the traditional sense, but it does disintegrate into billions of Sentinels.
  • The NOVA Bomb not only destroys an entire Elite fleet, but it vaporizes much of a nearby planet and completely shatters its moon.
  • Enemy Civil War : Voro's storyline shows the Great Schism of the Covenant from the Elite's perspective.
  • Enemy Mine : Voro negotiates a temporary truce between the Elite and Brute fleets fighting around High Charity in order to stop the Flood from escaping. The two sides quickly go back to fighting each other even before the Flood have been completely dealt with.
  • Everyone Has Standards : The Covenant may be Scary Dogmatic Aliens and happy to genocide humanity in the name of their Scam Religion , but the vast majority of Covenants agree the Governors of Contrition (who believe that true believers must be infected by the Flood ) are batshit insane.
  • Fantastically Indifferent : Played somewhat for laughs; after several Scenery Porn paragraphs describing Onyx's Forerunner city, with its "forest of sculpted geometries", "roads that curved up and twisted into Mobius surfaces", and three-km diameter pillars , Halsey's reaction boils down to: "Frankly, after reviewing the reports of the Halo structures, I am somewhat disappointed."
  • A Father to His Men : Kurt, who ultimately just wants as much of his Spartan-IIIs to survive as possible.
  • Field Promotion : At the end of the book, Kurt promotes Fred to Lieutenant.
  • Final Battle : The Spartan-IIs, IIIs, and Mendez defending the entrance to Onyx's core room (and the Forerunner treasures within) from Voro's crack army of Elites and Hunters.
  • Deliberately invoked by Kurt's training regimen, which is designed to turn a bunch of angry kids who hate each others' guts into True Companions through shared perils. It works pretty well.
  • Kelly initially has strong doubts about Team Saber's capabilities, especially after they botch an ambush by attacking too early. However, they earn her respect during the next skirmish, after Ash takes the initiative to take out the Sentinels pursuing Kelly.
  • Forbidden Zone : Zone 67 on Onyx, because of the Forerunner excavations being done there.
  • Flipping the Bird : Kelly does this to an Onyx Sentinel, of all things, as part of a distraction.
  • Futuristic Pyramid : Onyx's enormous Sentinel factory includes a pyramid five times the size of the Great Pyramid of Giza and made of glowing golden spheres. Said spheres are what become the "core" of Onyx Sentinels.
  • Greek Chorus : Briefly; the big space battle between Admiral Patterson's UNSC battle group and Fleet Master 'Mantakree's Sangheili fleet is told not from the perspective of either commander or any of the main participants, but from a Prowler crew whose main job is to stay back and provide intel (though they do get briefly involved by dropping off some nuclear mines).
  • Heroic BSoD : The loss of almost all of Beta Company on Pegasi Delta causes Lucy to have one, resulting in her not speaking ever again. Or, at least, not for many years. Ash has one when Holly is killed. He shakes it off pretty fast though, as they still have a battle to fight.
  • Heroic Sacrifice : Holly, after she dives in front of two Hunters' cannons to save Kelly.
  • Half the Man He Used to Be : At one point during the final battle, Kelly cuts several Elites in half with an energy sword.
  • Hoist by His Own Petard : Ash comes up with the idea to use the Sentinels to destroy the generators for the Sentinel production facility.
  • Hope Spot : Admiral Patterson is down to one carrier and three destroyers, facing just two damaged Covenant destroyers. And then a Covenant fleet of 32 ships comes out of slipspace between the Covie destroyers and the four UNSC ships, and promptly annihilates the human vessels.
  • Human Popsicle : Subverted: At first, it looks like Team Katana's members are simply being held in the Forerunner version of cryopods, but it turns out the pods are actually encasing them in time-displaced Slipspace bubbles.
  • Internal Reveal : Cortana's message revealing the existence of more Halos and the continued presence of the Flood, and the crew of the Dusk stumbling upon the opening salvos of the Covenant's civil war. They're a shock to the novel's characters, but readers will have likely already played Halo 2 before opening the book.
  • It Can Think : Unlike regular Sentinels, the ones on Onyx turn out to have impressive learning capabilities.
  • It Has Been an Honor : Ash says this to Kurt before undergoing the Bio-Augmentation process. He survives, but he didn't know if he would (as Kurt had showed him and the other Gamma Company trainees graphic videos of the Body Horrors suffered by the SPARTAN-II candidates who couldn't adapt to the augmentations). Ash: Sir, I... I just wanted to let you know what an honor it's been to train under you, Chief Mendez, and Petty Officers Tom and Lucy. If I don't make it today, I wanted you to know that I wouldn't have done anything differently, sir." Kurt: The honor has been mine. The two shake hands.
  • Cortana's message to the UNSC advises NOVA-bombing Installation 05 to contain the Flood infestation.
  • After Voro gives orders to destroy two Flood-infected Covenant destroyers, he then gives further orders to destroy two additional Covenant ships that happened to be too close to their infected counterparts. Said ships voluntarily deactivate their shields, their crew fully understanding why they have to die.
  • Jaded Washout : Unlike with the SPARTAN-II program, ONI doesn't have the budget to turn every Spartan-III trainee into a full Spartan. Instead, the washouts become drill instructors for the next company of IIIs, and their bitterness tends to make them particularly brutal towards the trainees.
  • Klingon Promotion : A relatively heroic variation; while Voro becomes Shipmaster of the Incorruptible by killing its previous shipmaster Tano 'Inanraree, he did it solely because Tano was a Governor of Contrition who was about to force his men to let the Flood aboard their ship. Heck, even Tano's personal bodyguards admit that Voro did the right thing.
  • Laser-Guided Tyke-Bomb : Unlike their predecessors, the Spartan-III super soldiers were made to be expendable, with most of them dying on suicide missions by their early teens.
  • Lock-and-Load Montage : When shit starts going down on Onyx, we get a brief scene of Kurt and Lucy gathering all the gear (both UNSC and Covenant) from the armory in Kurt's residence. There's also a small subversive moment when it looks like Kurt is about to put on his SPARTAN-II MJOLNIR armor for the first time in decades, but decides to don inferior SPARTAN-III SPI armor instead, since he doesn't want to set himself above his troops .
  • The Innie nukes Blue Team is sent to recover in the first chapter turn out to be part of a trap meant to capture them.
  • The events of Blue Team's mission to investigate an abandoned space station turns out to have been all staged by ONI for the purpose of kidnapping Kurt to have him train the Spartan-IIIs, while at the same time tricking the rest of the UNSC into presuming him dead.
  • Made of Iron : The fact that Will was even able to take a few steps before keeling over and dying after taking an unshielded blast to the midsection point-blank from a Hunter's cannon is testament to his toughness.

halo ghosts of onyx review

  • Mega City : The Forerunner city in Zone 67 covers the entirety of a 100-km diameter crater. And that's just the part that's been excavated!
  • Around High Charity, you have Flood vs. Elites vs. Covenant.
  • Around Onyx, you have Sentinels vs. UNSC vs. Elites.
  • Meaningful Funeral : The last chapter opens with the surviving Spartans, Halsey, and Mendez holding a brief funeral for the Spartans killed on Onyx.
  • There is another possible reason for them holding back - in Halo: The Fall of Reach , it is shown that Hunters do not care about other Covenant soldiers , even going so far as to step on them if they are in the way. Later, Halo 4: Forward Unto Dawn showed that other Covenant soldiers will completely evacuate an area just to stay out of the way of Hunters. It's possible the Elites just didn't want to get squished.
  • Nice Job Fixing It, Villain : A literal example. A group of Engineers start fixing the detonator for the NOVA bombs aboard the Elite flagship orbiting the Covenant colony Joyous Exaltation. Cue a very VERY big boom.
  • After completing their main objectives during Operation: PROMETHEUS, Robert and Shane try to drag an injured Jane to their evacuation craft, but the group ends up being surrounded and killed.
  • Tom refuses to leave Kurt's side when the latter decides to stay behind and cover everyone else's retreat; Kurt has to be literally knock out Tom and have Lucy carry him away .
  • For all the differences between the IIs and IIIs, Blue Team comes to quickly realize that Team Saber are just as much Spartans as they are.
  • When Kurt confronts Halsey about why she decided to desert the UNSC and lure as many Spartans to safety with her as possible, she points out that Kurt himself is more than willing to flout the law in order to ensure his own Spartans' survival.
  • O.O.C. Is Serious Business : Kurt knows something's truly gone wrong on Onyx when Endless Summer, an aloof ONI AI who never initiates communication with the Camp Currahee staff, suddenly shows up to hand him a message. Kurt then sees that even Mendez, the most unflappable soldier he knows, has a worried expression on his face.
  • Oh, Crap! : A Grunt's reaction when a couple of curious Engineers reactivate Admiral Whitcomb's NOVA bomb.
  • Pocket Dimension : Not only is the Shield World encapsulated inside a tiny slipspace bubble, but the members of Team Katana end up being sealed inside Forerunner pods that encase them within a compressed slipspace field .
  • Pre-Mortem One-Liner : Voro Nar 'Mantakree: One last fight, demon. You will die and we shall reopen the silver path. Kurt : Die? Didn't you know?... Spartans never die. Kurt proceeds to nuke Voro and his entire army.
  • Psycho Serum : Gamma Company's Spartans are illegally injected with drugs to increase their aggression, strength, endurance, and tolerance to injury. It's why Dante feels like he only got nicked when he actually received several mortal wounds. Interestingly, Kurt's motives for doing so was to increase Gamma's chances of survival.
  • Quantity vs. Quality : The main difference between the Spartan-III and Spartan-II programs. The IIs were meticulously screened, highly trained candidates given the best augmentations and armour technology humanity has to offer, turning them into veritable one man armies to be used in the most critical operations of the war. In contrast, the Spartan-IIIs are made up of young Covenant War orphans chosen for their aggression and zeal, given weaker but more widely-compatible augmentations, and assembled into 300-person companies and trained to operate as a larger unit against Covenant hard-targets. The SPI armour used by the Spartan-IIIs is inferior to Spartan-II Mjolnir armour, but is easier to mass produce and comes equipped with active camouflage so they can better infiltrate and sabotage Covenant installations.
  • Ramming Always Works : Will takes down a Scarab by ramming it with a gasoline tanker, the resulting fireball destroying the Scarab's reactor.
  • Rock Beats Laser : Onyx Sentinels have incredibly powerful energy shields, but they only activate against fast-moving objects, making them vulnerable to slow projectiles like falling rocks, making it a very literal case of this trope. Kelly even manages to destroy one by repeatedly punching it .
  • Rouge Angles of Satin : The first edition of the book was full of glaring typos, such as the Spartans sneaking past Grunt "salves" and trying to escape Covenant "persuaders."
  • Sacrificial Lion : Will's death in the final battle is what makes it clear the Spartans aren't going to be able to hold out forever.
  • Scenery Porn : The description of the Forerunner city on Onyx : "Kurt blinked, dazzled by what he saw. Mirror-image clouds drifted upon angled surfaces and burned crimson and gold. As his eyes adjusted, he saw swirls and bands of other muted colors underlying the reflected images: green stripes and black and silver waves that appeared to be a tempest ocean frozen in place."
  • Sherlock Scan : Despite Kurt having been officially MIA for decades, Halsey is able to quickly figure out that the mysterious figure in full SPI armor leading the Spartan-IIIs is him. Lampshaded immediately: Kurt: Is there anything you don't know, Dr. Halsey?
  • Schmuck Bait : Invoked. When Halsey has trouble getting past Endless Summer's firewalls so she can contact him, she decides to send him a Zen koan to lure him out instead, knowing that a smart AI like him won't be able to resist the prospect of a philosophical discussion.
  • While making their escape from Havana's space elevator, Blue Team tricks a Covenant destroyer into picking up nukes, and then remote-activates said nukes.
  • When Voro's forces finally make it to Onyx's core room, they're greeted by Kurt detonating several nuclear warheads.
  • The Spartan Way : Kurt designed the IIIs' training to be even more grueling than the IIs'; the very first thing the four-to-six year old recruits have to do upon arrival is jump out of an airborne Pelican .
  • The Speechless : Lucy apparently loses her ability to speak as a result of being traumatized from the outcome of Operation: TORPEDO.
  • Stealth Hi/Bye : At the end of a training exercise, Kurt and Mendez show up out of nowhere behind Tom and Lucy's team to congratulate them on their success.
  • Suicide Mission : What the IIIs were created to undertake; the reader gets to see firsthand the two main operations which wiped out almost the entirety of both Alpha and Beta Companies.
  • The UNSC destroyer Iwo Jima overloads its reactor and detonates its lone nuke, taking out two Covenant destroyers with it.
  • Kurt detonates nuclear warheads in Onyx's core room, taking all Covenant forces on the planet with him.
  • The UNSC destroyer Glasgow Kiss sacrifices itself to save Admiral Patterson's flagship by intercepting several plasma torpedoes, though its crew are already ready to evac the moment their ship is hit.
  • Holly does this with two Hunter assault cannon blasts to save Kelly.
  • Tap on the Head : When Tom refuses to leave Kurt's side, Kurt knocks him out and orders Lucy to get his unconscious body to safety.
  • That's No Moon : The entire planet of Onyx is revealed to be made up of Sentinels, unknown to the humans who have established a base there.
  • The known teams of Gamma Company are all named after blades: Saber, Katana, and Gladius.
  • The known team names for Beta Company are from the Military Alphabet .
  • Title Drop : Some Spartan-III recruits claim to have seen a "Ghost of Onyx". It's later revealed they are Sentinels. It's also meaningful because just before Kurt performs his Heroic Sacrifice , he sees his dead friends join him on the battlefield for one last time: Literally, the Ghosts Of Onyx .
  • To Absent Friends : Linda, Fred, and Will give a toast to their fallen and missing comrades while en route to Onyx.
  • Trapped in Another World : In the end, the main characters get trapped in a Shield World inside Onyx, with no apparent means to return home.
  • You Shall Not Pass! : Kurt holds off Covenant forces long enough for the Slipspace portal on Onyx to close, thus saving the other Spartans, Mendez, and Dr. Halsey.
  • Zerg Rush : During the battle for Onyx's core room, the Covenant's first wave is a swarm of Grunts meant merely to distract the Spartans while the Elites get into position behind them.
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halo ghosts of onyx review

Halo Alpha

  • Português do Brasil

Halo: Ghosts of Onyx

  • View history

35#.png

In addition, the announcement of the title also included a confirmation that Ghosts of Onyx was not the last planned Halo book. At least two more novels would follow, as part of a contract with Tor, the other two being Halo: Contact Harvest , and Halo: The Cole Protocol .

  • 1 Brief Summary
  • 2.1 Prologue: Beta Company's Victory at Pegasi Delta
  • 2.2 Section 1: Ambrose
  • 2.3 Section 2: SPARTAN-III
  • 2.4 Section 3: Intruders
  • 2.5 Section 4: Dr. Catherine Halsey
  • 2.6 Section 5: Blue Team
  • 2.7 Section 6: The Ghosts of Onyx
  • 2.8 Section 7: Reclaimers
  • 3 Reception
  • 4 Characters
  • 8 External links

Brief Summary [ ]

The SPARTAN-II program has gone public. Tales of super-soldiers fending off thousands of Covenant attacks has become the stuff of legend. But just how many Spartans are left? While John-117 defends a besieged Earth, and the myriad factions of the Covenant continue their crusade to eliminate humanity, an ultra-secret cell of the Office of Naval Intelligence known as "Section Three" devises a plan to buy the UNSC vital time. They're going to need hundreds of willing soldiers, though...and one more Spartan to get the job done.

Planet Onyx is virtually abandoned and the perfect place to set this new plan in motion. When John-117 destroys Halo, however, something is triggered deep within Onyx. Action begins to boil and the Ancient Forerunner technology stirs. Armadas of UNSC and Covenant race to claim the Forerunner secrets in order to change the course of the Human-Covenant war.

But this reawakened and ancient force may have plans of its own...

Detailed Summary [ ]

Notfinal Onyx back

Concept art of Onyx 's back cover.

Prologue: Beta Company's Victory at Pegasi Delta [ ]

The prologue begins with the 300 SPARTAN-IIIs of Beta Company being deployed to the Covenant Planet, Pegasi Delta in 2545 . Out of the 300, 291 hit the ground and proceed towards their target, a Covenant refinery. The Spartans manage to destroy the facility, but due to unexpected heavy Covenant resistance in the form of seven large Covenant cruisers, misidentified as part of the factory by the orbiting STARS Satellite, only two; SPARTANS Tom-B292 and Lucy-B091 , survive. Tom and Lucy are revealed to be only twelve years old, and Lucy is severely traumatized and rendered mute, being diagnosed with post traumatic vocal disarticulation after the deaths of the other Spartans and several of her companions from Team Foxtrot , Adam-B004 and Min-B174 .

Section 1: Ambrose [ ]

The narrative then moves back to 2531 to a raid by SPARTAN-II Blue Team against insurrectionists on Planet Victoria to recover stolen FENRIS nuclear warheads. Though the team is captured by General Howard Graves and the rebels, the timely intervention of Kurt-051 allows the team to complete their mission without any other serious problems, but Graves is killed during the course of events, preventing the team from learning valuable secrets the General held about the rebels' command and intelligence structure. Five months later, Colonel James Ackerson of Section Three of the Office of Naval Intelligence , meets with three ONI officers, Rear Admiral Rich , Captain Gibson and Vice Admiral Parangosky . During the meeting, Ackerson moves forward a proposal for a new SPARTAN program which retains most of the effectiveness of the Series II program without the high costs of the previous project. This becomes the SPARTAN-III program, a more streamlined, "disposable," as well as more numerous, company of SPARTANS that must be trained for high-risk operations where extreme tactics are called for. Also referred to as suicide missions. Ackerson is given the UNSC controlled world Onyx with the purpose of training the SPARTAN-IIIs, and is promised one of the SPARTAN-IIs to train them. The next month, Kurt, Kelly and Fred are sent to Station Delphi in the Groombridge 34 system to "investigate" a ruptured Shaw-Fujikawa Translight Engine . When Kurt tries to approach the engine, his T-Pack malfunctions and sends him spinning away into deep space. Kurt awakes a month later and meets Ackerson, who informs him that the events as Station Delphi were staged in order to recruit him. Kurt is told of the SPARTAN-III project and is given orders to train the volunteers of the SPARTAN-III program. Ackerson promotes him to Lieutenant, Junior Grade and assigns him the surname Ambrose to hide his previous service as a Spartan.

Section 2: SPARTAN-III [ ]

The section begins on Onyx, where Kurt reduces the four hundred ninety-seven volunteers for the SPARTAN-III program to three hundred trainees by ordering a nighttime high-altitude aerial drop from Pelicans, in order to assess who among the volunteers "wants" to be a Spartan. One of the volunteers, Shane , is frightened by the prospect of a drop, and is taunted by another recruit, Robert . Upon reaching the ground, Shane attacks Robert for teasing him, and the two are separated by Navy personnel, who comment on the aggressiveness of the two, hoping "the rest of them are like this."

Several years later, Kurt returns to the Point of No Return to be briefed on Alpha Company's performance and to proceed with training for Beta Company, a further 300 recruits selected from 418 candidates. There he learns of the complete destruction of Alpha Company during Operation: PROMETHEUS . Devastated by the images of the battle and the loss of his soldiers, Kurt improves the training regime for Beta Company , and presses for upgrades to their SPI armor systems, but regardless, most are killed in action during Operation: TORPEDO , with the exceptions of Tom-B292 and Lucy-B091 who, through Kurt's efforts, are assigned to assist Kurt on Onyx with training Gamma Company , despite Ackerson's protests. In a further effort to reduce casualties, Kurt then institutes an illegal procedure during Gamma Company 's augmentations, this time comprising of 330 recruits, designed to alter the Spartans' brain chemistry and make them resistant to pain and shock. The AI Deep Winter notices this, but unaware of the perpetrator, tells Kurt, who takes it upon himself to ensure that the files regarding the augmentations are purged.

Section 3: Intruders [ ]

The narrative switches to October 31, 2552, the top three teams of the SPARTAN-III Gamma Company , Teams Saber , Katana , and Gladius , conduct a training exercise near a restricted area on the planet deemed Zone 67 , only to find themselves and other UNSC personnel under attack by an unidentified class of alien drones. Very quickly, the few humans on the planet are either wiped out or struggling to survive against this new, unexpected threat. Team Gladius are killed in the attack and Katana are reported missing, with Chief Mendez and team Saber being the only fighting force left to repel the attack. During the attack one of the drones attempts to communicate with Ash, referring to him as a possible Reclaimer. It's believed that the remaining members of Gamma Company may not have been on Onyx at the time.

Section 4: Dr. Catherine Halsey [ ]

Doctor Catherine Halsey and Kelly-087 arrive in the Zeta Doradus System , as they get closer to Onyx they are attacked by the Drones and crash land. Once on the planet, they meet up with the human survivors of the attacks, including S-III Team Saber, Kurt, and Chief Mendez. Halsey identifies the drones as Sentinels from the Artificial intelligence , Cortana 's logs of the events of Halo: Combat Evolved . Halsey proceeds to call for reinforcements, piggybacking her transmission on, ironically, another transmission made by Cortana at the end of Halo 2 . On the message she calls out for caution about the danger coming from the Dreadnought that includes SPARTAN-117, as well as the omniscient threat of the Flood, which was trying to escape from Delta Halo at the time.

Section 5: Blue Team [ ]

Section five presents Earth, two weeks after the New Mombasa slipspace event, where the planet is under siege by Covenant forces. Fred-104 , Will-043 , and Linda-058 are pulled out of the line of fire by Fleet Admiral Hood , who responds to Halsey's call for reinforcements by dispatching the Spartans to Onyx. After hijacking a Covenant destroyer called Bloodied Spirit and killing all Covenant on board by suffocation, the Spartans head for Onyx, only to be caught in the middle of a battle between Brute and Elite ships on the way. The Spartans barely escape and arrive at Onyx only to be attacked by the Sentinels. They escape using a Covenant Dropship and link up with the survivors, and then make their way toward the restricted area of Onyx after shaking Sentinel pursuit.

Section 6: The Ghosts of Onyx [ ]

Within this section, the story takes place on Delta Halo , where the Covenant are in the midst of a civil war. The Elites intercept Halsey's message, learn of the existence of Onyx and its Forerunner artifacts then regroup at a Covenant world called Joyous Exultation . There, the Sangheili leader Xytan 'Jar Wattinree rallies the Elites together and discuss the apparent treachery of the Brutes and Prophets, and how to go about handling the situation. Ship Master Voro 'Mantakree speaks to his fellow ship masters and suggests that they go to Onyx, as well as be vigilant of the Flood threat. He is promoted to the rank of Fleet Master and is given command of a fleet of eighteen destroyers , two cruisers, and one carrier. They then prepare to go to Onyx to retrieve the Forerunner technology. Meanwhile on the Covenant Supercarrier Sublime Transcendence , a Grunt named Kwassass stumbles upon the Huragok who are busy examining what is revealed to be Admiral Whitcomb 's NOVA bomb. The Huragok unknowingly arm it after Kwassass messes with the arming device for sometime. Shortly after the fleet departs for Onyx, the NOVA detonates, scorching Joyous Exultation with over 300 km per hour winds, severely devastating its surface, shattering its nearby moon, Malhiem, into billions of fragments, and disintegrating the Covenant armada.

Section 7: Reclaimers [ ]

The Covenant fleet and UNSC reinforcement fleet arrive at Onyx, where they encounter one another and the Sentinel defenders, which attack anything approaching the system. In the ensuing battle, the entire UNSC fleet is destroyed save for one prowler-class vessel , which stays hidden and observes events unfolding. The humans on Onyx discover an ancient Forerunner city, Dr. Halsey determines that the entire planet is actually a "Shield World" referred to by the Forerunners as The Sharpened Shield . The Sharpened Shield was constructed by the Forerunners to protect themselves from the firing of the Halo Array, which are designed to eradicate all sentient life should the Flood escape.

Fighting off determined Covenant pursuers, they press on into the heart of the planet to find its secrets, but not before the ONI AI communicates to Dr. Halsey the importance of shutting down a Forerunner factory located at the "tip" of the plant that manufactures a new Sentinel every six seconds, or 600 per hour. After disabling the factory, the group proceeds to the location of Team Katana. They find eight pods that are able to sustain life by opening a very small slipspace wormhole inside of the pod. Making the occupant there but also somewhere else, making him/her/"it" virtually invulnerable to any outside force. Five of theses pods contained members of Katana. It is unknown who or what the other three contain. Possibly Forerunners, or possibly ONI personnel that were active in Zone 67. They then press in to the planet's core, where they discover a Slipspace rift that transports those who pass through it, into a miniaturized Dyson Sphere that is separated from normal space-time by advanced Forerunner Slipspace technology. Entrance to the Slipspace bubble is in countdown, after being activated by the destruction on Halo installation 04. Once the countdown is completed the entrance to the Dyson Sphere will be closed, with no means to reopen it. Will-043 and Holly-G003 fall fighting off the Covenant forces, Will-043 engaging several Hunters in hand-to-hand combat, before meeting his demise, earning him even the Sangheili's respect. Halsey, Mendez, Tom, Lucy, and the other Spartans escape. After promoting Fred-104 to Lieutenant, Junior Grade, giving him charge of the remaining personnel. Kurt remains behind in order to stop the Covenant from following the humans into the Dyson Sphere. He waits for the core doors to fully close and then he lists Kurt Ambrose as MIA under SPARTAN-051 along with the Spartans Will-043, Dante-G188 and Holly-G003, adhering to the tradition of never listing a fallen Spartan as KIA. He ends his life responding to the Elite Fleet Master, "Die? Didn't you know...? Spartans never die," then detonating the two FENRIS nuclear warheads that the team had taken with them.

From outside Onyx , the surviving UNSC prowler Dusk watches on as the planet's surface rips apart, to reveal that the entire world is constructed of literally trillions of Sentinels, all connected together to provide an impenetrable defense around the Dyson Sphere at the heart of the planet. Within this sphere, which features terrain similar to that of Earth, Dr Halsey reveals that five pods they recovered after destroying the sentinel factory are pods that suspends the user inside a Slipspace field, the user is extruded into an alternate set of spatial coordinates excluded from time and nothing can harm them, because technically they are not there. 5 of the remaining Spartans, known as Team Katana, are each trapped in a Slipspace Field Pod . Concluding the story, Fred-104 takes command of the remaining survivors who find themselves alone in the vast habitat. Fred orders Dr. Halsey and the others to find the Forerunner artifacts and search for method of escape. Kelly then welcomes the new Spartan III's to the Blue Team, stating that they were "going to make a great team."

Reception [ ]

Critical reception to Ghosts of Onyx was mostly positive. IGN stated that it did some "pretty nifty things" and that it was "an interesting and very sneaky way to conclude a story without spoiling Halo 3 's story." [1] Arbiter's Judgment stated that it was "a grand continuation of Nylund's previous work, and if you enjoyed it then you will enjoy Ghosts of Onyx, plain and simple." [2]

However, Subnova had reviews that were less than positive, stating that "it introduces a new character...well, 300 new characters, while incorporating no old ones, and it dizzies the reader with new facts and information." It also noted how John-117 and Cortana were "ignored," and only appeared in one section, rather than in the past books. [3]

Characters [ ]

For several years, Ghosts of Onyx was one of the most popular Halo novels to have a sequel made. Frank O'Connor had hinted at the possibility of a follow-up to Ghosts of Onyx , authored by Eric Nylund. The sequel was already in talks by early 2010. [5] [6] The sequel to the bestselling novel was announced on July 20, 2010, and despite the earlier talks with Nylund, it was confirmed to be written by Karen Traviss, award-winning novelist and author of the Human Weakness short story in Halo: Evolutions - Essential Tales of the Halo Universe . The novel is set to be the first of several to explore the Halo universe after the events of Halo 3 . [7]

Onyxandterminalsymbol

The Forerunner symbol from the front cover and the symbol from the terminals .

  • The name Ghosts of Onyx is reminiscent of the song Ghosts of Reach from the Halo 2 Original Soundtrack .
  • Before the confirmation of the book itself, the book's placeholder and showcase online name was "Ghosts of Coral" . This raised much speculation about i love bees ' significance to the Halo series.
  • During the stage that it was still called Ghosts of Coral , two chapters were cut from the novel for 'pacing reasons', though Nylund has expressed a desire to release these. [8]
  • There are two different backcover variants; one with a SPARTAN in SPI armor and another with a SPARTAN-II in Mark VI Mjolnir Armor .
  • On his blogsite, Eric Nylund has confirmed that there will be a reprint some time in the future, fixing many errors in the book. The time for this reprint is not yet known. [9]
  • Camp Currahee is most likely a reference to the real-world Camp Toccoa , a training area for the 101st Airborne Division during World War II, which was located near Currahee Mountain in Georgia. It was popularized by the HBO miniseries Band of Brothers . Kurt-051's pseudonym, "Ambrose," is likely a reference to Steven E. Ambrose , the author of the book upon which the miniseries was based.
  • This book, along with Halo: Contact Harvest and Halo: The Cole Protocol , were collected in the Halo Boxed Set .

Sources [ ]

  • ↑ http://xbox.ign.com/articles/749/749402p1.html
  • ↑ http://arbitersjudgement.blogspot.com/2006/11/halo-ghosts-of-onyx-review.html
  • ↑ http://www.subnova.com/books/
  • ↑ Halopedian Strongbadrunner contacted Eric Nylund, and he said the notation of her as G122 was an error.
  • ↑ halo.bungie.org: Re: Frankie, Frankie, Frankie... #1
  • ↑ halo.bungie.org: Re: Frankie, Frankie, Frankie... #2
  • ↑ Bestselling Author Karen Traviss Set To Explore The Halo Universe
  • ↑ http://www.ericnylund.net/2008/02/foul.html
  • ↑ http://www.ericnylund.net/2006/11/quick-fix.html

External links [ ]

  • Amazon.co.uk Halo Ghosts of Onyx
  • Read an excerpt
  • Free Amazon Gift Cards
  • Wikipedia's article on Ghosts of Onyx
  • 1 SPARTAN-B312
  • 3 Sangheili

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HALO Ghosts of Onyx

By eric nylund | read by jonathan davis, science fiction • 11 hrs. • unabridged • © 2006.

GHOSTS OF ONYX expands Halo, the world created by Microsoft's Xbox game. This surprisingly strong adventure translates well to audio, complemented by Jonathan Davis's steady narration. He traverses the human versus alien world of military operations and weapons acronyms with precision and mitigates the sterile military setting with warm, human tones. As the superhuman Spartan warriors attempt to capture Onyx technologies, Davis successfully weaves the plot's many threads, creating a cohesive, gripping story. The only drawback to this audiobook comes from its numerous flashbacks. Each episode is introduced by date, but the timeline is hard to follow. In the final scenes the stories merge, ending the confusion. Patient listeners will find GHOSTS OF ONYX a suspenseful interstellar ride. C.A. © AudioFile 2007, Portland, Maine [Published: AUG/ SEP 07]

Trade Ed. • Audio Renaissance • 2006

CD ISBN 9781593979836 $29.95 • Nine CDs

DD ISBN 1427200114 $17.95

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Halo: Ghosts of Onyx by Eric Nylund

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  • Plot- or character-driven? A mix
  • Strong character development? Yes
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  • Flaws of characters a main focus? It's complicated

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  • Plot- or character-driven? Plot
  • Strong character development? No
  • Loveable characters? No
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? No

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Science Fiction Reviews

Halo: Ghosts of Onyx

halo ghosts of onyx review

Eric Nylund

Quick view: the satisfying final battles, heroic sacrifices, and gratuitous fan fair in the perfectly staged climax to this amazing series gives the readers the ending they deserve., publisher’s summary: the spartan-ii program has gone public. tales of super-soldiers fending off thousands of covenant attacks have become the stuff of legend. but just how many spartans are left while the master chief defends a besieged earth, and the myriad factions of the covenant continue their crusade to eliminate humanity, an ultrasecret cell of the office of naval intelligence known as “section three” devises a plan to buy the unsc vital time. they’re going to need hundreds of willing soldiers, though . . . and one more spartan to get the job done. the planet onyx is virtually abandoned and the perfect place to set this new plan in motion. but when the master chief destroys halo, something is triggered deep within onyx: ancient forerunner technology stirs, and fleets of unsc and covenant race to claim it to change the course of the human-covenant war. but this reawakened and ancient force may have plans of its own . . ..

halo ghosts of onyx review

The book starts by taking us back to one of Blue Team’s early missions. The protagonist, Kurt, who was a member of Blue Team, ends up having his MJOLNIR power armor damaged during a zero G operation. Whilst the team thinks of him as dead, The Office of Naval Intelligence secretly recovers Kurt in order to give him a new mission: to train the next generation of SPARTANs. Kurt must face the many challenges of leadership as he reunites with his old instructor, and must look to the faces of hundreds of orphaned children and tell them the same thing he was told: Their parents are gone, and they now belong to the military. He would train them to the best of his ability, knowing full well the military intended to use them as strategic fodder. Blue team must also go through their own challenges, and the stories of Kurt, Doctor Halsey, Blue team and the SPARTAN IIIs all come together in a final battle with the leader of the enemy forces. All of these events collide in the perfect storm of fiction.

Again, Nylund holds nothing back for this novel. He hits a lot of different key points on emotion, responsibility, the sense of belonging. Family, duty to one’s species and, of course, free will, drive these soldiers to the the brink. The exposition is done thoroughly through story progression and realistic human reaction to extraordinary situations, much like we saw in the previous two novels. With the varying cast of Humans, SPARTANs, Aliens, and even some AI, we get to see all of the different moral issues and ethics re emerge, and we see events from all sides. Mystery still shrouds the forerunner installations the different species encounter, and we get to see how each and every character deals with the situations in which they are placed.

The only issue I find with this novel is possibly the over abundance of story. I know, I know, that sounds weird considering it’s a book. But the vast majority of different characters, their stories, points of view, and decisions all come together into one book to form a massive story. Perhaps Nylund would have been better off making this two novels instead of one. How he managed to squeeze it all into a fairly average-sized book I’ll never understand. On top of that, this is only a negative if you see it as that. Many might even consider it a positive.

The satisfying final battle, heroic sacrifices and gratuitous fan fair in the expertly crafted climax gives the readers the ending they deserve after dedicating hours of their time to this trilogy. With a pleasent surprise gifted at the end meant to leave the story open to continuation, allowing another author down the line to pick up this story. My thoughts on the Kilo-5 trilogy which follow Nylund’s trilogy are for a later day, but for now, looking back on Nylunds work on this final novel, it’s easy to appreciate the effort put into completing this story. The different arcs and twists make the whole series incredibly re-readable and so very enjoyable. It’s a shame Nylund is now under contract with Amazon Games, as I and many Halo fans would love to see him return to bless the halo universe with another one of his stunning works.

Reviewed By Jeo [ques] [aff]

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New Halo novels to continue Ghosts of Onyx story

Tor Books has announced that a new series of Halo novels are on the way. Not to be confused with the upcoming trilogy by Greg Bear, these will be penned by Karen Traviss, author of the Gears of War novels as well as the short story "Human Weakness" from the 2009 Halo Evolutions collection. The first new novel to be penned by Traviss will serve as a sequel to Ghosts of Onyx , and will reveal the fate of its team of Spartans. The series promises to "explore the Halo Universe in the wake of the final events of Halo 3 ." Presumably, the novels will also contain a heavy does of alien murder . We've contacted Tor in hopes of pinning down a release window for the new novels. Meanwhile, Bear's trilogy is set to debut this year. Find the press release after the break.

Show full PR text

Tor Books announces new Halo novels with #1 New York Times bestselling author Karen Traviss Veteran author of bestselling Star Wars and Gears of War novels to follow up her contribution to the "Halo: Evolutions" story anthology with an all-new series set in the Halo Universe New York, NY – July 20, 2010 - Tor Books, an imprint of Tom Doherty Associates, LLC-the largest publisher of science fiction in the world is excited to announce that Karen Traviss, who has penned number one bestselling novels in the Star Wars universe, as well as bestselling novels for the Gears of War franchise, will be writing the successor novel to Halo: Ghosts of Onyx in the first part of a multi-book deal to explore the Halo Universe in the wake of the final events of Halo 3. Halo novels published by Tor have sold over a million combined copies to date, and in 2010 Tor will also publish the first in a new Halo trilogy by science fiction icon Greg Bear. The highly-anticipated Xbox 360 video game "Halo: Reach" is scheduled to release September 14. Traviss, whose first foray into the Halo Universe came with "Human Weakness," a short story from Fall 2009's New York Times bestselling Halo: Evolutions anthology, says of the opportunity: "When I was invited to write Halo fiction I already knew it'd be right up my street; not just because military fiction is my specialty, but because there's also huge unexplored depth, grey areas, and really uncomfortable moral dilemmas that underpin the Halo story, and that's like catnip to a writer like me. I write what's known as tight third person – that is, I get right inside each character's head and see the world as they see experience it – and Halo offers some terrific chances to explore some fascinating psyches caught in complex situations." "Halo fiction fans are incredibly passionate about the fate of the Spartans of Onyx and the state of the Halo universe in the aftermath of the game events," adds Frank O'Connor, 343 Industries Director of Franchise Development. "We know that Karen has the talent, skill and passion to not only bring those stories to life, but also bring her experience a fresh new perspective too." #1 New York Times best-selling author KAREN TRAVISS has received critical acclaim and award nominations for her Wess'har series, as well as regularly hitting the bestseller lists with her Star Wars and Gears of War novels. A former defense correspondent and TV and newspaper journalist, she lives in Wiltshire, England. The Halo franchise is an award-winning collection of properties that have grown into a global entertainment phenomenon. Beginning with the original "Halo: Combat Evolved" for Xbox in 2001, the rich fiction of the franchise has since inspired a series of blockbuster Xbox and Xbox 360 video games, New York Times best-selling novels, comic books, action figures, apparel and more. To date, sales in the Halo franchise have eclipsed $1.7 billion. The newest game in the franchise, the highly-anticipated blockbuster prequel to the award winning Halo trilogy, "Halo: Reach," is due out in the fall. With a fully fleshed-out universe of heroes, villains and epic scenarios, the novels expand the universe to give fans a grander view of the game environments and characters they encounter. About Tor Books Tor Books, an imprint of Tom Doherty Associates, LLC, is a New York-based publisher of hardcover and softcover books, founded in 1980 and committed (although not limited) to SF and fantasy literature. Between an extensive hardcover and trade-softcover line, an Orb backlist program, and a stronghold in mass-market paperback, Tor annually publishes what is arguably the largest and most diverse line of science fiction and fantasy ever produced by a single English-language publisher. Books from Tor have won every major award in the SF and fantasy fields, and for the last twenty-two years in a row the company has been named Best Publisher in the Locus Poll, the largest consumer poll in SF.

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halo ghosts of onyx review

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HALO: Ghosts of Onyx: HALO, Book 4

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IMAGES

  1. Halo: Ghosts of Onyx

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VIDEO

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  6. Halo infinite onyx ranked overkill with EliTheNinja #halo #halo infinite #gaming #twitch #shorts

COMMENTS

  1. Halo: Ghosts of Onyx Review

    The Washington-based writer who recently completed the fourth book, Ghosts of Onyx (Tor Paperback, US $12.95), gets to learn about the entirety of the Halo universe, its secrets, its...

  2. Halo: Ghosts of Onyx

    1 Official summary 2 Plot synopsis 2.1 Prologue: Beta Company's Victory at Pegasi Delta 2.2 Section 1: Lieutenant Ambrose 2.3 Section 2: SPARTAN-III 2.4 Section 3: Intruders 2.5 Section 4: Dr. Catherine Halsey 2.6 Section 5: Blue Team 2.7 Section 6: The Ghosts of Onyx 2.8 Section 7: Reclaimers 2.9 Epilogue: Shield World 3 Appearances 3.1 Characters

  3. Why is the Ghost of Onyx such a good read? : r/HaloStory

    The point is Halo The Ghosts of Onyx is excellent because it balances so many different aspects/ events of the Halo universe in one book and its all done superbly. I am actually shocked it's not a longer book after I listed how many different plots/ subplots there are

  4. Halo: Ghosts of Onyx by Eric S. Nylund

    4.18 13,001 ratings429 reviews Continuing the saga of the award-winning Xbox (TM) game! The Spartan-II program has gone public. Tales of super-soldiers fending off thousands of Covenant attacks have become the stuff of legend. But just how many Spartans are left?

  5. Halo: Ghosts of Onyx

    Kurt-051 Kurt is a SPARTAN-II who serves in John-117 's squad. Kurt is known for his sense of intuition, which saves his team on several occasions. [11] Recruited to train a new series of Spartans, Kurt is devastated by the massive casualties his trainees suffer.

  6. Amazon.com: Customer reviews: Ghosts of Onyx (Halo)

    Customer reviews Ghosts of Onyx (Halo) 2nd read in 10 years Read more 4 people found this helpful Sign in to filter reviews 2,257 total ratings, 336 with reviews From the United States David Rhodes 2nd read in 10 years Reviewed in the United States on August 25, 2023 Verified Purchase

  7. Halo: Ghosts of Onyx

    The Halo Ghosts of Onyx Interview Oct 12, 2006 - We speak with Halo author Eric Nylund about Halo 3, the whereabouts of Dr. Halsey and Kelly, forerunners, literature and the future of the SPARTAN ...

  8. Halo: Ghosts of Onyx

    Eric Nylund is the author of many novels, including the New York Times bestselling works Halo: The Fall of Reach, Halo: First Strike, and Halo: Ghosts of Onyx, and the World Fantasy nominated Dry Water.As a writer for Microsoft Game Studios, Nylund helped develop such game franchises as Halo and Gears of War.He has also helped shape the intellectual property for some of the world's best ...

  9. The Halo Ghosts of Onyx Interview

    Reviews. News. Guides. Interactive Maps. Discover. Store. Rewards. Videos. More. ... Halo: Ghosts of Onyx is the fourth book in the series. It's written by two-time Halo novelist Eric Nylund (The ...

  10. Ghosts of Onyx (Halo) by Nylund, Eric

    Follow Ghosts of Onyx (Halo) Mass Market Paperback - Black & White, April 3, 2007

  11. Amazon.com: Customer reviews: Halo: Ghosts of Onyx (Kilo-Five Series

    Find helpful customer reviews and review ratings for Halo: Ghosts of Onyx (Kilo-Five Series (Halo)) ... not as good) then first strike, then ghosts of onyx, but it actually doesn't really matter. eric has overlapped elements from all the books. they make sense on their own, but add to each other in more ways than just a series normally would ...

  12. Amazon.com: Customer reviews: Halo: Ghosts of Onyx

    Find helpful customer reviews and review ratings for Halo: Ghosts of Onyx at Amazon.com. Read honest and unbiased product reviews from our users.

  13. I Finished Halo Ghosts Of Onyx This Is My Review : r/HaloStory

    r/HaloStory • 6 yr. ago sayian-spartan I Finished Halo Ghosts Of Onyx This Is My Review So let me just say I won't do a bit by bit review of the book just some quick pointers. And yes spoilers are a ahead. Good things I liked! 1.) Kurt! Single handle one of the best characters in this book I loved the way Eric Nylund made the character shine.

  14. Halo: Ghosts of Onyx (Literature)

    Action Prologue: Twice! The book opens with Operation: TORPEDO, SPARTAN-III Beta Company's Suicide Mission to destroy a major Covenant refinery. The chapter right after that is about one of Blue Team's early operations against the Insurrection.

  15. HALO: Ghosts of Onyx: HALO, Book 4

    4.7 2,233 ratings See all formats and editions Kindle $13.99 Read with Our Free App Audiobook $0.00 Free with your Audible trial The New York Times best-seller - part of the expanded universe based on the award-winning video game series Halo! The 26th century. Once considered clandestine, the Spartan-II program has now gone public.

  16. Halo: Ghosts of Onyx

    1 Brief Summary 2 Detailed Summary 2.1 Prologue: Beta Company's Victory at Pegasi Delta 2.2 Section 1: Ambrose 2.3 Section 2: SPARTAN-III 2.4 Section 3: Intruders 2.5 Section 4: Dr. Catherine Halsey 2.6 Section 5: Blue Team 2.7 Section 6: The Ghosts of Onyx 2.8 Section 7: Reclaimers 3 Reception 4 Characters 5 Sequel 6 Trivia 7 Sources

  17. HALO by Eric Nylund Read by Jonathan Davis

    GHOSTS OF ONYX expands Halo, the world created by Microsoft's Xbox game. This surprisingly strong adventure translates well to audio, complemented by Jonathan Davis's steady narration. He traverses the human versus alien world of military operations and weapons acronyms with precision and mitigates the sterile military setting with warm, human ...

  18. Reviews

    Reviews Halo: Ghosts of Onyx by Eric Nylund. Only show reviews with written explanations. emaether's review against another edition. Go to review page. adventurous sad tense medium-paced. ... I enjoyed this book the most out of the Halo novelizations so far. The characters and moral dilemmas seem real and important, and Nylund's style fits the ...

  19. Halo Series by Eric S. Nylund

    Book 18.1. Halo: Shadow of Intent. by Joseph Staten. 4.28 · 619 Ratings · 27 Reviews · published 2015 · 4 editions. An original digital-first e-novella set in the Hal…. Want to Read. Rate it: The Forerunner SagaKilo-FiveHalo Graphic NovelsHalo UprisingHalo Battle Born Young Adult.

  20. Halo: Ghosts of Onyx

    Full Review: Halo: Ghosts of Onyx is the final installment of Eric Nylund's Halo Trilogy follwing the lore of the video game series. I recommend anybody who wishes to read Ghosts of onyx first read the previous two novels in order to have a better grasp on the story and characters going into the book. However, this is not required to enjoy ...

  21. New Halo novels to continue Ghosts of Onyx story

    The first new novel to be penned by Traviss will serve as a sequel to Ghosts of Onyx, and will reveal the fate of its team of Spartans. The series promises to "explore the Halo Universe in the ...

  22. What a Dud! (Halo: Ghosts of Onyx Review)

    Time Trial Book Reviews is a show where I review books as quickly as I can.Today's book is Halo: Ghosts of Onyx by Eric Nylund.LEAVE A READING SUGGESTION IN ...

  23. Amazon.com: Customer reviews: HALO: Ghosts of Onyx: HALO, Book 4

    Find helpful customer reviews and review ratings for HALO: Ghosts of Onyx: HALO, Book 4 at Amazon.com. Read honest and unbiased product reviews from our users.